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Destroyer Command

2002
GenresAction, Simulation, Vehicular
AvailableFeb 17, 2002
PlatformPC
DeveloperUltimation Inc.
Overview

The game placed the player in command of a Destroyer during World War II, featuring campaigns from both the Pacific War and the Battle of the Atlantic. Customized missions may be played and players can select the opponent's forces and their own. Players can also have the chance to choose the difficulty rating in different games by adjusting the different realism ratings . The game features two campaigns that include the entire Pacific and Atlantic warfare with 20 missions each. There are 20 predefined historical missions, for example, the 'Battle of Savo Island', additionally to some training missions, and automatically generated, customized missions. Classes of Destroyers that can be commanded by the player are Bagley, Benham, Benson, Clemson, Farragut, Fletcher, Gleaves, Gridley, Mahan, Porter, Somers, Sims, Allen M. Sumner, and the Wickes classes. Weaponry that can be controlled by the player are the dual purpose 5"/38 caliber gun, the 4-inch/50 SP gun, the light guns Bofors 40 mm gun and Oerlikon 20 mm cannon, 200 to 600 lb depth charges, and 21-inch torpedoes.

Other Scores

Metacritic Score

51

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Scorecard

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Reviews

11 reviews found

80

Gamezone.com

Jan 1, 1970

Summary and quote unavailable.


79

PC Gamer

Jan 1, 1970

Summary and quote unavailable.


61

Gamerspulse.com

Jan 1, 1970

Summary and quote unavailable.


60

Avault.com

Jan 1, 1970

Summary and quote unavailable.


56

Pc.ign.com

Jan 1, 1970

Summary and quote unavailable.


50

Gamesdomain.com

Jan 1, 1970

The incredibly stupid AI is also a big problem since it is hard to overlook the mechanical flaws when the gameplay is only moderately engaging. We put our hopes on the combined multiplayer with Silent Hunter II, since both titles make decent front-ends for exciting online battles.


50

Armchairempire.com

Jan 1, 1970

Summary and quote unavailable.


50

Elecplay.com

Jan 1, 1970

Mediocre graphics, poor design choices, and unfinished features sink what could otherwise have been a fine game. There may be a lot of fun to be had with Destroyer Command , but not in its current state. 0 BACK TO THE REVIEW SUMMARY Reviewer: Mark H.


40

Computer Gaming World

Jan 1, 1970

Summary and quote unavailable.


38

Gamerstemple.com

Jan 1, 1970

Summary and quote unavailable.

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