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CRITIK

Empire of Sin

2020
GenresAdventure, Action, Third Person Perspective, RPG, Top-Down Perspective, Strategy, Military and Warfare, Single Player
AvailableDec 1, 2020
PlatformPC, PlayStation 4, Xbox One, Nintendo Switch
DeveloperRomero Games Ltd.
Overview

Empire of Sin, the strategy game from Romero Games and Paradox Interactive, puts you at the heart of the ruthless criminal underworld of 1920s Prohibition-era Chicago. It’s up to you to hustle, charm and intimidate your way to the top of the pile and do whatever it takes to stay there. This character-driven, noir-inspired game puts players smack dab in the glitz and glamor of the roaring 20s, all while working behind the scenes in the gritty underbelly of organized crime.

Other Scores

Metacritic Score

63


Opencritic Score

62


IMDB Score

6.0

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Critik


Scorecard

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74

Critics love Empire of Sin's Prohibition-era Chicago setting, complex storyline, and diverse characters, but some find dialogue choices lacking depth compared to games like Mass Effect. Overall, the game offers an immersive narrative experience capturing the essence of the 1920s criminal underworld.

The overall sentiment regarding the story of Empire of Sin is largely positive. Critics appreciate the game's complex storyline set in the prohibition era of Chicago, which offers a clever and refreshing setting that combines elements of RPGs and strategy games. The inclusion of a good range of bosses and diverse gangsters with their own backstories and personalities is also praised. Critics like Cultured Vultures and The Games Machine specifically mention the dedication to the source material and the ability to choose a boss and make decisions that influence the development of the criminal empire. However, there are a few critics who express some negative opinions about the story. CGMagazine, for example, mentions disappointment in the lack of depth and meaningful choices in dialogue events, which could have allowed for deals, intimidation, and alliances. This criticism is further supported by the comparison to Mass Effect, suggesting that the game falls short in terms of player agency and impactful decision-making. It is worth noting that this negative opinion is in the minority, as most critics focus on the positive aspects of the story. Overall, the consensus among critics is that Empire of Sin offers an engaging and immersive narrative experience. The game successfully captures the glamorous and dangerous nature of the 1920s, with an atmosphere that is praised by Player 2. The narrative of evolving from a low-level crook to a kingpin who is eventually in control of a city is considered entertaining and well-executed, as mentioned by TheGamer. The story is commended for its dedication to the source material, the inclusion of unique characters and interactions, and the ability to build a criminal syndicate in prohibition-era Chicago. Despite some criticisms regarding the lack of depth in dialogue events, the overall sentiment towards the story is positive.


65

Critics have mixed opinions on Empire of Sin gameplay. Positives include diverse elements like tactical combat and RPG quests, but negatives include repetitive combat, unbalanced pace, and lackluster management systems. Some find the combat and AI lacking depth, while others praise the customization and replay value. Overall, the game offers a blend of strengths and weaknesses, with some likening it to XCOM and Civilization series, but others feeling it falls short in combat depth and engagement.

The opinions of the critics regarding the gameplay of Empire of Sin are varied, with both positive and negative aspects being highlighted. In terms of positives, the game offers a variety of gameplay elements such as turn-based tactical combat, RPG quests, and management systems. Critics like COGconnected, DualShockers, and Guardian appreciate the combination of strategy elements, real-time combat, and detailed economy management. The tactical combat and RPG elements are also praised by Digital Trends, PCGamesN, and RPGamer, who find them solid and enjoyable. The customizable gameplay and potential for replayability mentioned by TheGamer also contribute to the positive aspects of the gameplay. However, there are several negative aspects that critics point out. Repetitive combat and unbalanced pace are mentioned by Cultured Vultures, GameSkinny, Softpedia, and Push Square. The combat system is criticized for being jerky, lacking depth, and having broken AI by GameSkinny, TheSixthAxis, and Metro GameCentral. Gaming Age and Push Square describe the combat as dull, tedious, and lacking challenge. The management aspect of the gameplay is also criticized for being unengaging, poorly balanced, and lacking viable strategies by GameSkinny, Push Square, Cubed3, and Pocket Tactics. Some critics, such as CGMagazine and Cubed3, also mention issues with the tutorial, unintuitive design, and glitchy combat system. Overall, the consensus among the critics is that Empire of Sin offers a mix of positive and negative gameplay elements. The game's turn-based tactical combat, RPG quests, and management systems are generally appreciated, with some critics highlighting the solid and enjoyable aspects of these elements. However, the combat system receives criticism for being repetitive, unbalanced, lacking depth, and having broken AI. The management aspect is also criticized for being unengaging and poorly balanced. While some critics find the game to be a complex and enjoyable blend of different gameplay elements reminiscent of XCOM and Civilization series, others feel that it falls short in terms of combat depth, strategy, and overall engagement.


61

Critics are split on Empire of Sin's graphics. Some praise its detailed depiction of 1920s Chicago, while others criticize poor animations and technical issues, especially on the Nintendo Switch. Positive reviews highlight the historical atmosphere and attention to detail, while negatives point out graphical flaws and performance issues. Overall, the game's visuals receive mixed feedback, with room for improvement noted.

The opinions of the critics regarding the Graphics and Visual Design of Empire of Sin are quite varied. Some critics, such as Digital Trends and PCGamesN, praise the game for its visually appealing and historically detailed depiction of 1920s Chicago. They highlight the use of top-level and zoomed-in 3D views, rain, and the overall aesthetics of the city's various boroughs. TheGamer also commends the game for its detailed streets, buildings, and overall aesthetics. RPGamer appreciates how the graphics provide a 1920s feel and give the game a unique place in the genre. Worth Playing mentions that the game nails the 1920s aesthetic with slightly exaggerated and cartoonish characters. These positive opinions highlight the game's successful capture of the historical setting and its attention to detail. However, there are also critics who express negative opinions about the graphics and visual design of Empire of Sin. GameSkinny and CGMagazine criticize the graphics and animation, particularly in combat, describing them as not good, low-quality, and running poorly on the Switch. Cubed3 mentions visual blemishes such as laughably bad lip syncing, missing or blurry textures, and a lack of anti-aliasing. NintendoWorldReport and Pocket Tactics mention graphical issues on the Nintendo Switch version, including blurry visuals, flat textures, low-res textures, jagged edges, and a haze effect. These negative opinions highlight the technical shortcomings and visual flaws that detract from the overall experience. Overall, the consensus among the critics is mixed. While some critics appreciate the game's visual aesthetics, historical setting, and attention to detail, others criticize the graphics, animation, and technical issues. The positive opinions emphasize the successful capture of the 1920s atmosphere and the unique place the game holds within its genre. However, the negative opinions highlight the shortcomings in terms of animation quality, graphical glitches, and technical performance, particularly on the Nintendo Switch version. It is clear that Empire of Sin's Graphics and Visual Design have received both praise and criticism, leaving room for improvement in certain areas.


72

Critics praise Empire of Sin's sound design and music for capturing the Prohibition Era vibe with its atmospheric jazz soundtrack and authentic sound effects. Positive remarks on voice acting were also noted. However, some critics found issues with repetitive noises and amateurish voice acting. Overall, the consensus is that the game's sound design and music enhance the immersive experience despite some drawbacks.

In analyzing the opinions of the critics regarding the Sound Design and Music of Empire of Sin, it is evident that there are both positive and negative aspects to be considered. Several critics praised the game's music, particularly the jazz soundtrack, for effectively capturing the atmosphere and immersing players in the Prohibition Era setting. Critics such as Digital Trends, GameWatcher, GAMES.CH, and Xbox Tavern specifically mentioned the atmospheric jazz music as a standout feature that enhances the overall immersion. The use of sound effects from the era, as noted by RPGamer and NintendoWorldReport, further contributes to the vibrant and authentic feel of the game's neighborhoods. The voice acting also received positive remarks, with Cultured Vultures appreciating the good performances and Softpedia acknowledging the solid voice work. However, there were some negative aspects highlighted by the critics. Noisy Pixel mentioned that while the bombastic, jazzy soundtrack adds to the atmosphere, the constant affirmative noises from the mob can become annoying. RPGamer also noted that there is a limited number of sound effects, which can become repetitious over time. CGMagazine criticized the voice acting, describing it as amateur and plagued with glitches. Worth Playing expressed mixed feelings towards the voice acting, with some performances being good but others featuring awkward stereotypical accents. Overall, the consensus among the critics is that Empire of Sin's Sound Design and Music contribute positively to the game's immersive experience. The jazz soundtrack, sound effects, and voice acting are generally praised for capturing the vibe and atmosphere of the Prohibition Era. The music, in particular, is frequently highlighted as a standout feature, with TheSixthAxis even describing it as their favorite soundtrack of the year. However, there are some criticisms regarding repetitive sound effects and occasional issues with the voice acting. Despite these drawbacks, the overall sentiment leans towards appreciation for the game's Sound Design and Music, as they successfully enhance the 1920s setting and contribute to the overall immersion of Empire of Sin.


63

Critics are split on the voice acting in Empire of Sin. Some praise the unique voices, enjoyable dialogue, and immersive experience, while others criticize it for awkward accents and glitches. Overall, the voice acting is a mixed bag with moments of excellence and areas for improvement, but it generally adds value to the game according to positive feedback.

The opinions of the critics regarding the voice acting in Empire of Sin are quite varied. Several critics, including COGconnected, Cultured Vultures, Softpedia, GAMES.CH, Xbox Tavern, Metro GameCentral, and Cubed3, have positive things to say about the voice acting. They praise the game for featuring unique voice actors for each character, enjoyable dialogue, and voiced leaders with their own background stories. Xbox Tavern specifically highlights how the voice-acting conveys the swagger of tough guy gangsters, adding to the immersive experience. This positive feedback suggests that the voice acting in Empire of Sin successfully brings the characters to life and enhances the overall atmosphere of the game. On the other hand, there are critics who express some negative aspects of the voice acting. Worth Playing mentions that the voice acting is mixed, with some good performances but also awkward stereotypical accents. CGMagazine goes further, criticizing the voice acting as amateur and beset with glitches. Pocket Tactics also mentions that the voice acting is a mixed bag, with some ham-fisted impressions and occasional wandering accents. These criticisms suggest that while there are some standout performances, there are also instances where the voice acting falls short, either due to inconsistent accents or technical issues. Overall, the consensus among the critics is somewhat divided. While there are positive aspects highlighted by multiple critics, such as the unique voice actors, enjoyable dialogue, and the ability to convey the personalities of the characters, there are also criticisms regarding the voice acting in terms of inconsistent accents and occasional glitches. It seems that the voice acting in Empire of Sin is a mixed bag, with some moments of excellence and some areas that could have been improved. However, the positive feedback from several critics indicates that the voice acting generally adds value to the game and contributes to the overall experience.


41

Empire of Sin's technical performance receives mixed reviews on PC, with some positive highlights but mostly criticism for bugs and unbalanced gameplay. Console versions, especially the PS4, face serious technical issues like corrupted saves and bugs. The Nintendo Switch version fares the worst, with critics reporting long load times, frame rate problems, and crashes. Overall, the game falls short on all platforms, needing major improvements for a smoother gaming experience.

In terms of the technical performance on PC, there is a mix of positive and negative opinions from the critics. COGconnected mentions that while the game has some issues with complexity and balancing, patches are expected, indicating that there is potential for improvement. Noisy Pixel also states that the game runs smoothly without any issues, suggesting a positive experience. However, several other critics highlight various technical problems. Cultured Vultures mentions the presence of bugs, including physics glitches and game-breaking bugs, while Digital Trends and GameSkinny both emphasize the game's notable technical issues and bugs. These negative experiences are further supported by Game Over Online, TheGamer, and Worth Playing, who mention under-developed AI, unbalanced gameplay, and a buggy experience. Overall, the consensus for the PC version leans towards the presence of technical issues and bugs, with some critics expressing hope for future patches to address these concerns. Moving on to the console versions, specifically Xbox One and PS4, the feedback is more focused on the negative aspects of the technical performance. GameCritics does not mention any technical issues for the Xbox One version, suggesting a relatively smooth experience. However, Metro GameCentral and Push Square both highlight serious bugs and technical problems for the PS4 version. These issues range from corrupted saves and disappearing characters to a spectacular array of bugs. The need for further development and major patches is also emphasized. This indicates that the console versions, particularly the PS4 version, suffer from significant technical shortcomings that hinder the overall experience. For the Nintendo Switch version, the critics' opinions are overwhelmingly negative regarding the technical performance. CGMagazine mentions long load times, framerate issues, and noticeable input delay. Cubed3 highlights various technical problems, including crashes, glitches, frame-rate drops, stutters, and freezes. NintendoWorldReport mentions performance issues, lag spikes, and occasional animation and sound cue failures. Pocket Tactics also notes performance issues, such as low frame rates and graphical glitches. Starbit and Switch Player both describe the game as running poorly on the Nintendo Switch, with frame rate issues, bugs, and crashes. These consistent negative experiences across multiple critics indicate that the Nintendo Switch version suffers from significant technical limitations and performance problems. In summary, the overall consensus among the critics is that Empire of Sin faces technical challenges across all gaming platforms. While there are a few positive mentions for the PC version, such as smooth gameplay and potential for improvement through patches, the negative feedback regarding technical issues, bugs, and unbalanced gameplay is more prevalent. The console versions, specifically the PS4 version, are heavily criticized for serious bugs and the need for further development. The Nintendo Switch version receives the most negative feedback, with consistent reports of poor performance, frame rate issues, bugs, and crashes. It is clear that Empire of Sin's technical performance falls short of expectations on all platforms, requiring significant improvements to provide a smoother and more enjoyable gaming experience.


62

Empire of Sin offers replay value with diverse playstyles, storylines, and gangster strategies, but critics warn of limited variety, under-developed features, and poor balance that can hinder enjoyment and replayability.

The opinions of the critics regarding the replay value of Empire of Sin are varied. Some critics, such as Cultured Vultures and GAMES.CH, highlight the positive aspects of the game that contribute to its replayability. The sandbox nature of the game and the ability to roleplay provide more opportunities for players to engage in different playstyles and strategies. The inclusion of 14 bosses also adds replay value, as players can explore different interactions and storylines with each boss. Additionally, the ability to recruit and upgrade gangsters offers different strategies for players to explore, further enhancing the replayability of the game. However, there are also several criticisms raised by other critics that dampen the replay value of Empire of Sin. Game Over Online and GameWatcher express concerns about the limited variety and under-developed features in the game, which can make it less appealing for repeated playthroughs. The lack of content within the strategic layer is also mentioned by PCGamesN, which leads to a repetitive gameplay loop that hinders the overall replay value. The poor balance and design of the game, as noted by Worth Playing, can also make it difficult for players to enjoy and replay. Overall, the consensus among the critics is that Empire of Sin offers some replay value, but it is hindered by certain factors. The distinct playthroughs with different gangsters and storylines, as mentioned by Digital Trends and DualShockers, contribute to the replayability of the game. The unique experiences offered in each run, as highlighted by Noisy Pixel, also add to the game's replay value. However, concerns about limited variety, under-developed features, repetitive gameplay loop, and poor balance and design are raised by multiple critics, which diminish the overall replay value of Empire of Sin. It is important for players to consider these factors before deciding to replay the game.


Overall verdict

Overall Verdict

Empire of Sin: Ambitious 1920s Chicago game praised for unique setting and deep gameplay, but criticized for technical issues and lack of polish. Critics suggest waiting for improvements in balancing and polish before fully recommending. Potential marred by current shortcomings.

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CRITIK

Reviews

100 reviews found

90

Thegamer.com

Nov 30, 2020

This is an AI summary of the review and not a direct quote.

Empire of Sin is an accessible strategy game with rich and in-depth gameplay, suitable for both newcomers and experienced players.

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Full review

80

Noisypixel.net

Dec 1, 2020

This is an AI summary of the review and not a direct quote.

Empire of Sin is a brave and bold entry into the turn-based strategy genre that captures the 1920s Chicago setting and offers a unique tycoon experience.

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Full review

80

Softpedia.com

Dec 8, 2020

This is an AI summary of the review and not a direct quote.

The review suggests that the game has potential but needs improvements in management, character focus, and balance.

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Full review

79

Cogconnected.com

Dec 7, 2020

This is an AI summary of the review and not a direct quote.

The game has potential, but it needs some improvements and balancing before it can be fully recommended.

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Full review

75

Gaming-age.com

Jan 4, 2021

This is an AI summary of the review and not a direct quote.

The game is described as having ample potential but needing a few tweaks to fully live up to it.


75

Thegamesmachine.it

Nov 30, 2020

This is an AI summary of the review and not a direct quote.

The game becomes repetitive after a while.

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Full review

73

Games.ch

Mar 3, 2021

This is an AI summary of the review and not a direct quote.

The game has a strong atmosphere, engaging gameplay, and enjoyable team-building mechanics. However, the tutorial for the strategy aspect can be overwhelming.

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Full review

70

Pcgamesn.com

Nov 30, 2020

This is an AI summary of the review and not a direct quote.

The game has a fundamentally fun but funky state, with a balance between turn-based tactical skirmishes and a meaningful strategy layer. It has solid foundations but needs some extra TLC to smooth out the edges.

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70

Digitaltrends.com

Nov 30, 2020

This is an AI summary of the review and not a direct quote.

Empire of Sin is a unique and engaging mob-management game with a strong setting and gameplay, but is hindered by technical issues.

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70

Dualshockers.com

Nov 30, 2020

This is an AI summary of the review and not a direct quote.

The game has potential but feels lacking and could be better with a more focused approach.

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