68
CRITIK
In Osteoblasts, you play as a spooky scary skeleton raised from the dead by a mysterious Cat Witch in a journey to find purpose. You get to choose a class and go on frightening adventures battling your nemesis - the Dogs - who unburied you from the depths below. You'll be faced with various quests, meet friendly skeletons, travel to spine-tingling dungeons and fight monsters to get stronger. The entire world has class-specific quests and several randomized elements that will change as you visit them again. But beware - as a sinister skeleton wandering about, not everyone will accept you. The dead aren't as welcome as they should and it's not even halloween yet.
Critik
Scorecard
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Reviews
4 reviews found85
Dragnix
Feb 12, 2021
Summary and quote unavailable.
65
Rpgfan.com
Aug 1, 2021
My time with Osteoblasts was a mixture of confusion, frustration, intrigue, challenge, and laughing at the absurdity of what was going on or what I was battling with. While I had fun in some instances, I spent much of my time sighing as I missed yet another attack that would extend battle for another minute or so. There is a lot to like in the game, but it feels like it’s laser-targeted at the crowd who enjoys wandering around dungeons in a masochistic rage. As someone who isn’t the biggest fan of dungeon RPGs, Osteoblasts didn’t quite click with me. That said, despite being a game about skeletons, it certainly has a lot of heart.
60
Jrpg.moe
Feb 18, 2021
Summary and quote unavailable.
60
Rpgamer.com
Feb 8, 2021
Osteoblasts starts with the right ideas and manages to keep up a good pace for a while, but stumbles a bit before the finish line. A single playthrough of the game doesn’t last that long, clocking in at around 9 hours, but multiple runs may cause the journey’s bumps to stick out even more, making replays hard to recommend. Disclosure: This review is based on a free copy of the game provided by the publisher. An unusual but interesting battle system Solid art direction and sound design A bizarre setting with interesting lore... ...