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Songbringer

2017
GenresAdventure, Indie, Action, Open World, RPG, Top-Down Perspective, Single Player, Multiplayer
AvailableSep 1, 2017
PlatformNintendo Switch, PC, PlayStation 4, Xbox One
DeveloperWizard Fu Games
Overview

Songbringer is a sci-fi, pixel, action-adventure game in which one journeys through procedurally-generated, Zelda-inspired worlds. Along the way one will uncover powerful artifacts and forge them anew. Those skilled with the nanosword will vanquish giants and save a planet from being overrun.

Other Scores

Metacritic Score

68


Opencritic Score

71

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Scorecard

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Reviews

58 reviews found

86

Gertlushgaming.co.uk

Aug 30, 2017

Summary and quote unavailable.


84

Cogconnected.com

Aug 30, 2017

It’s not a perfect adventure, and there will be some frustrating moments, but I’m ready to hear more of the song that this game brings.” Luckily Roq’s arsenal of weapons and items make up for that issue, offering me multiple options for each battle.


81

Entertainmentbuddha.com

Aug 30, 2017

Summary and quote unavailable.


80

Generacionxbox.com

Sep 14, 2017

Summary and quote unavailable.


80

Wegotthiscovered.com

Aug 30, 2017

Clumsy combat aside, Songbringer is a gorgeous adventure that successfully stands out among the overcrowded dungeon crawler genre.


80

Fintendo.fi

Jul 1, 2018

Summary and quote unavailable.


80

Playstationlifestyle.net

Aug 30, 2017

Songbringer is a worthwhile game to play if you’re a fan of the action-adventure genre. Overall it’s well made, looks nice, and the word seeds make the game fun and offers a sort of replayability most action-adventure games cannot. It’s a bit unfortunate that the wonky combat makes some encounters more frustrating than they need to be, but other than that Songbringer is a well-crafted experience. Songbringer review code provided by publisher.


80

Nintendolife.com

Jun 6, 2018

Summary and quote unavailable.


80

PC PowerPlay

Oct 8, 2017

Summary and quote unavailable.


80

Gamingnexus.com

Jul 17, 2018

Songbringer’s general aesthetic and sense of humor rubbed me the wrong way, but the procedurally generated worlds are actually a lot of fun to get lost in, and the art style and music, though occasionally harsh, have a lot of love and nuance put into them. * The product in this article was sent to us by the developer/company. I've been gaming off and on since I was about three, starting with Star Raiders on the Atari 800 computer.

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