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CRITIK
A first-person cyberpunk exploratory horror RPG and sequel to System Shock (1994) in which a soldier wakes up in the starship Van Braun in the aftermath of a disaster and finds himself in the midst of a conflict between SHODAN, the artificial intelligence antagonist of System Shock seeking mastery over humanity, and The Many, a flesh-based psychic hive mind led by the ship's corrupted AI.
Critik
Scorecard
Scorecard unavailable :(
Reviews
20 reviews found100
Gamepro.com
Jan 1, 1970
Never has a game gripped my attention so completely, it was able to throw me from my chair while trying to dodge an attack, lean forward to be one inch from the screen, or throw my mouse off the table in an effort to get away from an enemy. To be drawn in so deeply is a rare and delightful experience.
100
Justadventure.com
Jan 1, 1970
Summary and quote unavailable.
100
Pc.hotgames.com
Jan 1, 1970
Summary and quote unavailable.
100
Gamesdomain.com
Jan 1, 1970
Even with the amazing achievements in other areas of the game, one of the most under-appreciated, but ultimately useful, components of SS2 is its interface. There are so many things to control, so many weapons to wield, so many items to use, logs to listen to, objectives to check, items to research, etc., and the interface gets it done easily and it's possible to do it all without ever changing the position of either hand.
100
Game-revolution.com
Jan 1, 1970
Summary and quote unavailable.
100
Avault.com
Jan 1, 1970
Summary and quote unavailable.
100
Cdmag.com
Jan 1, 1970
Summary and quote unavailable.
95
PC Gamer
Jan 1, 1970
Summary and quote unavailable.
94
Pcgameworld.com
Jan 1, 1970
Summary and quote unavailable.
93
Gamerspulse.com
Jan 1, 1970
Summary and quote unavailable.