69
CRITIK
This Myst-style horror-adventure game will bring fear into your heart. From the very beginning you are exposed to an overwhelming but invisible ghost presence – strange calls, footsteps, voices from nowhere. In order to help your brother and survive you will need to solve the mystery of this abandoned, haunted place. And remember! Do not let it to find you! Do not let it to find you... Do not.. Let... find... The game is best played in a dark room with your speakers turned up. Unless you're scared, of course.
Critik
Scorecard
Scorecard unavailable :(
Reviews
23 reviews found100
Justadventure.com
Jan 1, 1970
Summary and quote unavailable.
90
Quandaryland.com
Jan 1, 1970
A thoroughly absorbing and satisfying adventure, all the more remarkable given its humble origins. Don't play it to finish, play it to savour.
86
Armchairempire.com
Jan 1, 1970
Summary and quote unavailable.
82
Game-over.net
Jan 1, 1970
Summary and quote unavailable.
80
Computer Gaming World
Jan 1, 1970
Summary and quote unavailable.
80
Gamerstemple.com
Jan 1, 1970
Summary and quote unavailable.
78
Netjak
Jan 1, 1970
Summary and quote unavailable.
75
Fourfatchicks.com
Jan 1, 1970
Summary and quote unavailable.
74
Gamerspulse.com
Jan 1, 1970
Summary and quote unavailable.
71
Gamechronicles.com
Jan 1, 1970
Summary and quote unavailable.