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CRITIK
Defy hostile alien abductors and fight your way off of the massive Mothership Zeta, orbiting Earth miles above the Capital Wasteland. Mothership Zeta takes Fallout 3 in an entirely new direction – outer space. Meet new characters and join with them in a desperate bid to escape the Aliens’ clutches. To do so, you’ll wield powerful new weapons, like the Alien Atomizer, Alien Disintegrator, and Drone Cannon, and deck yourself out in brand new outfits, like the Gemini-Era Spacesuit and even Samurai Armor.
Critik
Scorecard
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Reviews
24 reviews found83
Gamerevolution.com
Jan 1, 1970
Summary and quote unavailable.
81
Gamingxp.com
Jan 1, 1970
Summary and quote unavailable.
81
Atomicgamer.com
Jan 1, 1970
Aliens, cowboys, robots, zombies (sorta), and samurais are included and do spice up the experience, but if you really want to crank up the craziness, Bethesda, we'll need some pirates and vikings, too.
80
Gamedaily.com
Jan 1, 1970
Summary and quote unavailable.
80
Cheatcc.com
Jan 1, 1970
Summary and quote unavailable.
80
Gamestar.de
Jan 1, 1970
Summary and quote unavailable.
75
Meristation.com
Jan 1, 1970
Summary and quote unavailable.
75
Gaming-age.com
Jan 1, 1970
Summary and quote unavailable.
73
PC Zone UK
Jan 1, 1970
Summary and quote unavailable.
70
Gparcade.blogfaction.com
Jan 1, 1970
While not without value, instead of wrapping up my time in the Capital Wastelands in a nice big irradiated bow, Mothership Zeta just left me wondering how much fun being in space could’ve been.