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CRITIK

Rise of the Tomb Raider

2015
GenresVirtual Reality, Fantasy, Adventure, Action, Third Person Perspective, Shooter, Single Player, Multiplayer, First Person Perspective
AvailableNov 10, 2015
PlatformXbox One, PlayStation 4, PC
DeveloperCrystal Dynamics
Overview

Join Lara Croft on her first great tomb raiding expedition as she seeks to discover the secret of immortality. Featuring high-octane action set in the most beautiful and hostile environments on earth, Rise of the Tomb Raider delivers cinematic survival action-adventure.

Other Scores

Metacritic Score

86


Opencritic Score

86


IMDB Score

8.5

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Critik


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80

Critics are divided on Rise of the Tomb Raider's story. Some praise its depth and character development, likening it to an Indiana Jones adventure, while others criticize its lack of intrigue and predictable plot points. Mixed opinions suggest the story has strengths but may not be satisfying for all players in terms of originality and engagement.

The opinions of the critics regarding the story of Rise of the Tomb Raider are varied. Some critics, such as GameWatcher and Critical Hit, praise the depth and character development in the story. They highlight the likable characters and real struggles that add to the overall experience. Additionally, GameSpew commends the plot, comparing it to something Indiana Jones would pursue, with a sense of purpose for the characters. These positive aspects of the story contribute to the overall enjoyment of the game. On the other hand, several critics express negative opinions about the story. GameCritics and Forbes both criticize the lack of depth and character development in the story. They mention predictable plot points and uninteresting dialogue as weaknesses. Polygon and USgamer highlight the weak motivation for Lara's adventure and the lack of intrigue in the overarching narrative. These criticisms suggest that the story may not be as engaging or compelling as it could have been. Overall, the consensus among the critics is mixed. While some critics appreciate the storytelling and character development, others find the plot to be formulaic and lacking in originality. CGMagazine mentions that the story remains compelling only in the first few hours of set-up. Game Informer and Game Rant acknowledge that the story has memorable moments but is ultimately predictable. These mixed opinions indicate that while the story may have its strengths, it may not fully satisfy all players in terms of originality and engagement.


87

Rise of the Tomb Raider's gameplay received praise for its engaging combat, strategic stealth mechanics, and excellent platforming. Critics highlighted the variety of weapons, challenging puzzles, and crafting system. However, some felt the gameplay lacked innovation, had linear design limitations, and issues with stealth mechanics. Overall, critics found the gameplay to be very good, offering an enjoyable experience with exciting set-pieces and compelling exploration elements.

The majority of the critics praised the gameplay of Rise of the Tomb Raider, with many highlighting its enjoyable and satisfying aspects. The game offers a mix of combat, exploration, platforming, and puzzle-solving, providing a compelling and dynamic experience. The combat mechanics were particularly well-received, with critics mentioning the strategic nature of the fights and the variety of weapons and approaches available. The addition of stealth mechanics was also praised, allowing players to choose between silent takedowns or engaging in intense firefights. The platforming and traversal mechanics were considered excellent by several critics, with Lara's athletic abilities and the ability to perform various actions like running, jumping, climbing, and swimming being highlighted. The inclusion of challenging puzzles and optional tombs to explore added depth to the gameplay, with critics mentioning the intriguing nature of these challenges. Furthermore, the crafting system was generally well-received, allowing players to upgrade gear and craft various tools and weapons during the action. However, there were some criticisms regarding the gameplay of Rise of the Tomb Raider. Some critics mentioned that the gameplay felt too similar to its predecessor, lacking significant innovation or reinvention. The linear design of the game was also a point of contention, with critics noting that it limited true exploration and puzzle-solving. The stealth mechanics were criticized by a few reviewers, who mentioned broken mechanics and a lack of refinement in combat options. Additionally, the shooting and cover mechanics were described as frustrating by one critic, and the hand-to-hand combat was considered the weakest aspect of the gameplay by another. Overall, the consensus among the critics is that the gameplay of Rise of the Tomb Raider is very good. The majority of the reviewers praised the game's enjoyable combat, exciting set-pieces, and the presence of side quests and challenge tombs. The fluid and dynamic nature of the gameplay, along with the well-executed platforming and exploration mechanics, were also highlighted. While there were some criticisms regarding the lack of innovation and the limitations of the linear design, the positive aspects of the gameplay outweighed the negatives. The game's ability to provide a compelling and satisfying experience through its mix of combat, exploration, and puzzle-solving was widely acknowledged by the critics.


94

Rise of the Tomb Raider wows critics with its stunning graphics, detailed environments, and lifelike animations. While some find the visuals lacking innovation and prone to glitches, most agree it's a top-tier visual experience. The game's snowy landscapes and attention to detail in character models earn high praise, though some flaws like texture issues and performance concerns are noted. Overall, critics hail it as one of the best-looking games of its generation, with a few even calling it the most beautiful game on Xbox One.

The majority of the critics praised the graphics and visual design of Rise of the Tomb Raider, considering it a masterpiece in terms of visuals. Many critics mentioned the stunning environments, with detailed textures and impressive lighting effects. The snowy landscapes of Siberia were particularly highlighted as visually appealing and immersive. Critics like The Games Machine and GameWatcher praised the beautiful and densely detailed environments, while GamePlanet mentioned the game's ability to create a genuine sense of space. The attention to detail in character models, facial animations, and movement was also highly praised by critics such as Worth Playing and Hooked Gamers. The game's visuals were considered some of the best of the new generation, with realistic hair simulation and lifelike animations. The visual design of the game, including the art direction and level design, was commended for creating a sense of awe and discovery. However, there were some criticisms regarding the graphics and visual design of Rise of the Tomb Raider. Some critics, like GRYOnline.pl, mentioned a lack of innovation and improvement compared to the previous game. Game Rant and Game Over Online pointed out occasional glitches and abnormalities in the physics and animations. There were also mentions of texture issues and graphical errors that could be off-putting, as noted by Merlin'in Kazanı. Additionally, the graphics engine of the game was seen as not very scalable, leading to potential performance issues on lower-end PCs, as highlighted by The Games Machine. Overall, the consensus among the critics is that Rise of the Tomb Raider delivers a visually stunning experience. The game's graphics and visual design were praised for their attention to detail, immersive environments, and impressive technical prowess. The majority of the critics considered it one of the best-looking games of the new generation, with some even stating it was the most beautiful game on the Xbox One. The positive opinions of critics such as PC Gamer, GameCritics, and The Digital Fix further support the overall sentiment that the graphics and visual design of Rise of the Tomb Raider were highly impressive.


83

Critics praise Rise of the Tomb Raider's Sound Design and Music for immersing players in the game with fantastic audio and voice acting, though some minor issues were noted like interruptions from IU flashes. Overall, the consensus is overwhelmingly positive, with top-notch sound design and music enhancing the gameplay experience.

The opinions of the critics regarding the Sound Design and Music of Rise of the Tomb Raider are generally positive. Multiple critics praised the audio and sound design, highlighting its ability to immerse players in the game and enhance the overall experience. Brash Games, Game Over Online, and Impulsegamer all commended the sound design, with Game Over Online specifically mentioning the fantastic voice acting and realistic sound effects. The music was also well-received, with Game Informer and Level7.nu mentioning its ability to get players involved in the game and evoke emotions reminiscent of classic adventure films. The voice acting, particularly Camilla Luddington's portrayal of Lara Croft, received high praise from multiple critics, including Game Revolution and We Got This Covered. However, there were some negative opinions regarding the Sound Design and Music of Rise of the Tomb Raider. Destructoid criticized the constant interruptions caused by IU flashes and the need to pause the game to hear audio logs, which they felt killed the momentum, tension, and excitement. ICXM also pointed out issues with the voice acting of some supporting characters, stating that it sounded unnatural and could have been improved with rerecording. Overall, the consensus among the critics is that the Sound Design and Music of Rise of the Tomb Raider are top-notch. The positive aspects, such as the immersive sound design, remarkable voice acting by Camilla Luddington, and epic music, were highlighted by multiple critics. The negatives, including interruptions caused by IU flashes and issues with certain supporting character voice acting, were mentioned but did not overshadow the overall positive reception. The majority of critics praised the audio and sound design for enhancing the gameplay experience and creating a thrilling atmosphere.


84

Critics overwhelmingly praised Camilla Luddington's exceptional voice acting as Lara Croft in Rise of the Tomb Raider, describing it as award-worthy and bringing depth to the character. While some critics found flaws in supporting characters' performances and dialogue, the general consensus is that the voice acting was phenomenal, enhancing the game's overall experience.

The voice acting in Rise of the Tomb Raider received overwhelmingly positive reviews from the majority of critics. Camilla Luddington's performance as Lara Croft was widely praised, with many critics describing it as exceptional, brilliant, and award-worthy. Luddington's portrayal of Lara brought the character to life, imbuing her with a sense of wonderment, determination, and relatability. Critics such as Attack of the Fanboy, Brash Games, COGconnected, and Game Revolution specifically highlighted Luddington's phenomenal performance and the depth it added to the character. The strong vocal performances in the story scenes were also commended by GamesRadar+ and Polygon, further highlighting the overall positive reception of the voice acting. While the majority of critics praised the voice acting in Rise of the Tomb Raider, there were a few negative opinions. Destructoid mentioned that some of the supporting characters were well-acted but one-dimensional, and GameCritics criticized the voice acting as unremarkable and the dialogue as witless, spoiling the attempts to make the adventure personal. ICXM also pointed out that the voice acting by some supporting characters, especially Jonah, was initially horrendous and sounded unnatural, although it did improve later in the campaign. These criticisms suggest that there were some shortcomings in the voice acting, particularly in the performances of supporting characters and the quality of the dialogue. Overall, the consensus among critics is that the voice acting in Rise of the Tomb Raider was very good. The positive reviews far outweigh the negative ones, with critics like Critical Hit, Digital Spy, Impulsegamer, TheSixthAxis, and Xbox Achievements praising the voice acting and specifically highlighting Camilla Luddington's exceptional performance as Lara Croft. The voice acting was described as solid, top-notch, great, and well-done by various critics. Despite a few criticisms regarding supporting characters and dialogue, the overall sentiment is that the voice acting in Rise of the Tomb Raider was phenomenal, bringing depth, emotion, and believability to the characters and enhancing the overall experience of the game.


75

Rise of the Tomb Raider's Xbox One version has mixed reviews on technical performance, with some praising its handling of the adventure while others note framerate dips and glitches. The PC version receives more positive feedback for stability and graphics, though some critics mention frame drops. Overall, both versions have technical issues, but they don't majorly affect the game's enjoyability according to critics.

In terms of the technical performance of Rise of the Tomb Raider, the Xbox One version received mixed reviews from critics. Some reviewers, such as CGMagazine and Digitally Downloaded, praised the game's performance on the platform, mentioning that it handles the adventure well and provides a smooth experience overall. However, other critics, like COGconnected and EGM, pointed out issues with framerate dips and occasional glitches, which affected the gameplay experience. Additionally, Destructoid and GameSpot highlighted specific technical problems, such as disappearing enemies and stuttering framerates during cutscenes. Despite these issues, Game Rant and Gaming Age noted that the game generally runs smoothly on Xbox One, with only occasional physics-based glitches and abnormalities. On the other hand, the PC version of Rise of the Tomb Raider received more positive feedback regarding its technical performance. Critics such as GRYOnline.pl and JeuxActu praised the PC port for its stability, good optimization, and additional graphical options. They mentioned that the game runs smoothly on computers, surpassing the graphics of the Xbox One version. PC Gamer and PCGamesN also commended the game for running well on various hardware setups, including slightly older systems. However, there were still some critics, like VideoGamer and Softpedia, who reported occasional frame drops and visual anomalies during in-engine cutscenes, suggesting the need for patches to address these issues. IGN Denmark also mentioned struggles with camera and control synchronization on the PC version. Overall, the consensus among critics is that Rise of the Tomb Raider has some technical issues across both Xbox One and PC platforms. While the Xbox One version experiences occasional framerate dips, glitches, and disappearing enemies, the PC version generally offers better performance, stability, and graphical quality. However, there are still reports of frame drops and visual anomalies on the PC version, indicating the need for further optimization and patches. Despite these technical shortcomings, the majority of critics agree that the technical issues, although present, do not significantly impact the overall enjoyment of the game.


76

Critics have mixed opinions on the replay value of Rise of the Tomb Raider. Positively, many praise its collectibles, hidden areas, and Expedition mode for encouraging exploration and offering rewards. However, some critics find certain replay elements unnecessary, like open-world challenges, microtransactions, and the lack of a New Game+ mode. Overall, the consensus is that the game provides a decent amount of replay value through its exploration elements and additional content, though some aspects may detract from the experience.

The opinions of the critics regarding the replay value of Rise of the Tomb Raider are varied. Many critics highlight the positive aspects of the game's replayability. They mention features such as collectibles, hidden areas, optional tombs, and side missions that encourage exploration and provide rewards. The game's Expedition mode is also praised by several critics, as it allows players to replay chapters, complete new objectives, and compete on leaderboards. The inclusion of challenge tombs and the ability to revisit previously explored areas with upgraded skills and gear are also seen as positive aspects of the game's replay value. Critics such as Game Revolution, Game Informer, and The Daily Dot specifically mention the optional tombs and hidden secrets as contributing to the game's replayability. The inclusion of a multiplayer mode, albeit without traditional multiplayer, is also seen as a positive aspect by some critics, such as Gaming Age and Twinfinite. However, there are also negative opinions regarding the replay value of Rise of the Tomb Raider. Some critics mention that certain aspects of the game's replayability feel unnecessary or tacked on. Destructoid and TrueAchievements, for example, feel that the open-world style challenges and tasks in the game do not significantly affect gameplay and may feel unnecessary. The presence of microtransactions in the game is also mentioned as a negative aspect by critics such as GameCritics and Gaming Age, as it can impact the level of challenge in the Expeditions mode. The lack of a New Game+ mode is mentioned by X-ONE Magazine UK as a drawback to the game's replayability. Overall, the consensus among the critics is that Rise of the Tomb Raider offers a decent amount of replay value. The game's exploration elements, collectibles, hidden areas, and optional tombs are praised for providing additional content and rewarding players for their efforts. The Expedition mode is seen as a positive addition, allowing for replaying chapters and competing with others. However, some critics feel that certain aspects of the game's replayability, such as open-world challenges and microtransactions, may feel unnecessary or negatively impact the experience. Despite these criticisms, the majority of critics agree that Rise of the Tomb Raider offers enough replay value to keep players engaged beyond the main story.


Overall verdict

Overall Verdict

Critics mostly loved Rise of the Tomb Raider for its solid foundation, well-developed character, thrilling gameplay, and stunning visuals. They praised its expanded systems, compelling story, and excellent voice acting. While some reviewers had issues with mechanics and character development, the general consensus is that the game is a highly enjoyable experience and a standout in the action-adventure genre, setting a new standard for third-person shooter games.

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Reviews

193 reviews found

100

Digitalspy.com

Nov 11, 2015

This is an AI summary of the review and not a direct quote.

The review praises the improvements over the previous game, the thrilling set-pieces, and the spectacular sights, and states that Rise of the Tomb Raider is something for Xbox One owners to brag about.

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Full review

100

Gamerevolution.com

Nov 9, 2015

This is an AI summary of the review and not a direct quote.

Rise of the Tomb Raider is a highly refined and improved action game, with engaging story, intuitive gameplay, stunning graphics, convincing voice acting, and good replay value. It is an adventure worth replaying with an unforgettable hero.

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100

Nydailynews.com

Feb 2, 2016

This is an AI summary of the review and not a direct quote.

Rise of the Tomb Raider is a tremendous game that is even better on PC. It is highly recommended, especially for gaming laptops.


100

Telegraph.co.uk

Nov 9, 2015

This is an AI summary of the review and not a direct quote.

The game is far slicker and more balanced than the 2013 reboot. The smart trade-off between rollicking action and exploration makes for a cohesive, confident and satisfying adventure. The game's title is apt.

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100

Time.com

Nov 30, 2015

This is an AI summary of the review and not a direct quote.

Rise of the Tomb Raider is praised as one of the best games played all year, with sublime trials and impressive visuals. However, the unimaginative story and reliance on gunplay in the endgame are noted as drawbacks.

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96

Worthplaying.com

Mar 7, 2016

This is an AI summary of the review and not a direct quote.

Rise of the Tomb Raider is an absolute treat thanks to its attention to detail and overall art direction. It is highly recommendable and considered one of the best PC games of the year.

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96

Impulsegamer.com

Nov 10, 2015

This is an AI summary of the review and not a direct quote.

Rise of the Tomb Raider is a great game on the Xbox One. While it feels similar to the previous game, it is still enjoyable and offers a well-crafted story, impressive graphics, immersive audio, and solid gameplay. Fans of action-adventure games should definitely check it out.

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95

Gameinformer.com

Nov 9, 2015

This is an AI summary of the review and not a direct quote.

Rise of the Tomb Raider captures the thrill of being an adventurer and leaves you excited for Lara's next move. The game is fun, exciting, and if Crystal Dynamics keeps raising the bar, players can't wait to see what's next for Lara.


95

Game-over.com

Nov 12, 2015

This is an AI summary of the review and not a direct quote.

Rise of the Tomb Raider is a fantastic follow-up to the reboot, with a greater focus on tombs and fear-inducing boss battles. It is the best 3D action game on the Xbox One.

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95

Ztgd.com

Feb 1, 2016

This is an AI summary of the review and not a direct quote.

Rise of the Tomb Raider improves upon the new formula of the previous game and offers a can't miss experience for players who enjoy puzzles, adventure, mystery, exploration, and a race against time. It is recommended for players with capable PCs.

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