73
CRITIK
Second Sight is primarily stealth-action, using psychic abilities to stealthily move through levels. Due to it's dark atmosphere, it could be considered a psychological thriller. The game focuses on John Vattic's exploration of his own mind, discovering psychic abilities and a dark history before his amnesia.
Critik
Scorecard
Scorecard unavailable :(
Reviews
19 reviews found100
Freep.com
Jan 1, 1970
Summary and quote unavailable.
82
Gamechronicles.com
Jan 1, 1970
Summary and quote unavailable.
80
Pc.gamerfeed.com
Jan 1, 1970
It's got a unique blend of gameplay quirks between its stealth, telekinesis, and shooting, and the presentation is well done, even by the standards of Free Radical Design. Sigh...but if only they fixed the game's general difficulty and replayability. Would a multiplayer mind-fest have been out of the question? As is, it's still insane on the brain. Extended Review It seems last year had a little face-off between those warriors who used their minds just as much as their might.
80
Pc.gamespy.com
Jan 1, 1970
Summary and quote unavailable.
80
Altgaming.net
Jan 1, 1970
Summary and quote unavailable.
78
Worthplaying.com
Jan 1, 1970
Summary and quote unavailable.
77
Actiontrip.com
Jan 1, 1970
Summary and quote unavailable.
75
Pc.gamezone.com
Jan 1, 1970
Just don’t expect a revolutionary, mind-blowing title.
75
Pc.ign.com
Jan 1, 1970
Summary and quote unavailable.
73
Gamespot.com
Jan 1, 1970
It's got some flaws and it's not very long or replayable--you'll probably finish it in 12 to 15 hours, without much incentive to go back to the beginning--but it's fun while it lasts.