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SOMA

2015
GenresAdventure, Indie, Action, Trivia, Horror, Puzzle and Logic, Drama, Mystery, Single Player, First Person Perspective
AvailableSep 21, 2015
PlatformPlayStation 4, Xbox One, PC
DeveloperFrictional Games
Overview

Soma is a sci-fi horror game from Frictional Games, creators of the groundbreaking Amnesia and Penumbra series. The radio is dead, food is running out, and the machines have started to think they are people. Underwater facility Pathos-II has suffered an intolerable isolation and we’re going to have to make some tough decisions. What can be done? What makes sense? What is left to fight for? Soma is a sci-fi horror game from Frictional Games, the creators of Amnesia: The Dark Descent. It is an unsettling story about identity, consciousness, and what it means to be human.

Other Scores

Metacritic Score

84


Opencritic Score

83


IMDB Score

8.4

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Critik


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92

Critics unanimously laud SOMA for its thought-provoking narrative, exploring moral and existential themes with emotional impact. Positive reviews highlight the game's engaging storytelling and thematic depth. Some critiques mention pacing issues and lack of emotional resonance. Overall, critics praise SOMA's compelling story that delves into humanity, morality, and the nature of existence, cementing its status as a standout in the sci-fi horror genre.

The majority of critics praised the story of SOMA for its thought-provoking narrative, deep exploration of moral and existential themes, and emotional impact. Push Square commended the game for its compelling plot that delves into moral challenges related to AI, emotional depth, and a powerful conclusion. Washington Post appreciated the game's vision of a post-human future and its exploration of ethical systems. Gameplanet acknowledged the deep sea sci-fi horror tale's genuinely interesting backstory and the philosophical questions it raises about the nature of existence. These positive aspects highlight the game's ability to engage players with its intricate storytelling and thematic depth. On the flip side, some critics pointed out certain drawbacks in SOMA's story. Gameplanet mentioned that the opening act felt meandering, and the transition between the prologue and Simon's awakening was distracting. Shacknews noted that while the game introduced existential themes, it lacked a strong emotional impact. The Jimquisition, while praising the thoughtful and philosophical exploration of humanity and life, highlighted that the game's rich message did not detract from the terror but did not delve deeply into the horror aspect. These criticisms suggest that while the story excels in thematic exploration, it may have faltered in pacing and emotional resonance for some players. Overall, the consensus among critics is overwhelmingly positive regarding the story of SOMA. Critics like The Digital Fix, Game Rant, and Hardcore Gamer lauded the game for its thought-provoking questions about humanity, morality, and the nature of existence. Post Arcade praised the narrative as one of the best of the year, filled with cunning twists and philosophical analysis. The Escapist highlighted the rich message that never overshadowed the terror of playing, emphasizing the game's exploration of what it means to be human. Despite some minor criticisms about pacing and emotional impact, the majority of critics found SOMA's story to be compelling, immersive, and impactful, solidifying its reputation as a standout title in the sci-fi horror genre.


75

SOMA's gameplay has received mixed reviews, with praise for its exploration, puzzles, and immersive mechanics. Critics laud the logical puzzles and integration of philosophical themes, but some find issues with limited gameplay mechanics and repetitive tasks. Despite differing opinions on stealth sections, the game's tense atmosphere, moral choices, and storytelling make it a compelling experience for horror fans.

The gameplay of SOMA has received a mix of positive and negative feedback from critics. Positives highlighted by reviewers include the emphasis on exploration, puzzle-solving, and immersive gameplay mechanics. Critics like Digital Chumps and Game Informer appreciate the logical and well-designed puzzles that enhance the overall experience. GameTrailers commends the game for its simple yet engaging gameplay, focusing on evading monsters and solving puzzles without overwhelming players with elaborate challenges. The integration of gameplay with philosophical themes, immersive mechanics, and challenging moral choices, as noted by Adventure Gamers, adds depth to the overall experience. On the negative side, some critics found issues with the gameplay mechanics of SOMA. Hardcore Gamer and Game Over Online criticize the lack of combat and limited gameplay mechanics, with the latter mentioning an abundance of switch flipping and item fetching that can make the experience feel repetitive. Shacknews points out limitations in mobility, lack of guidance, and monsters that are more annoying than scary, impacting the overall gameplay experience. Gameplanet notes that while encounters with monsters are affecting, their introduction can feel obvious, detracting from the suspense. Overall, the consensus among critics is that SOMA offers a unique blend of horror, stealth, exploration, and puzzle-solving elements that create a thought-provoking and immersive experience. While some critics like Push Square appreciate the focus on running, hiding, and environmental manipulation, others like The Digital Fix and Eurogamer Italy find the stealth sections to be less interesting and occasionally confusing. Despite varying opinions on specific gameplay aspects, the majority of critics acknowledge SOMA's ability to create a tense and atmospheric environment that keeps players engaged throughout the narrative. The game's emphasis on storytelling, moral choices, and the balance between tension, exploration, and puzzle-solving contribute to its overall appeal, making it a compelling experience for fans of the genre.


83

Critics have mixed but mostly positive opinions on the graphics and visual design of SOMA. Many praise its immersive and atmospheric visuals that enhance the horror experience, highlighting detailed environments and eerie lighting. Some critics criticize certain aspects like monster design and visual effects, but overall, most agree that SOMA excels in creating a dark and terrifying atmosphere through its stunning visual design.

The opinions of the critics regarding the Graphics and Visual Design of SOMA are varied but generally positive. Many critics praise the game for its immersive and atmospheric visuals that effectively contribute to the horror experience. Critics like Digital Chumps and Game Revolution commend the detailed environments, eerie lighting, and well-crafted enemies that create a visually stunning and terrifying atmosphere. The use of lighting, shadows, and environmental design, especially in underwater sequences, is highlighted by critics such as We Got This Covered and GameWatcher as particularly impressive in enhancing the overall immersion and fear factor of the game. On the other hand, some critics point out certain drawbacks in the graphics and visual design of SOMA. Critic Hooked Gamers criticizes the poor visual design of the monsters in the game, while critics like Gamers' Temple and Gameplanet mention issues such as lack of graphics options, poor character models, and overuse of visual effects like chromatic aberration, which can be overwhelming or headache-inducing. Additionally, PlayStation Universe and The Digital Fix note occasional graphical imperfections, particularly with water animations, human character models, and some graphical inconsistencies that momentarily break immersion for players. Overall, the consensus among the critics leans towards the positive side, with many praising the game for its ability to create a dark, immersive, and terrifying atmosphere through its visual design. Critics like PC Gamer and Eurogamer Italy describe the game as a visual masterpiece with fantastic lighting, detailed environments, and atmospheric settings that effectively enhance the horror experience. While there are some criticisms regarding specific aspects of the graphics, such as character models and visual effects, the majority of critics appreciate the overall visual storytelling, attention to detail, and the unique and imaginative world-building that sets SOMA apart in the horror genre.


87

Critics overwhelmingly praised the sound design and music of SOMA for creating a chilling and immersive atmosphere through realistic sound effects, eerie ambiance, and well-done voice acting. Despite some minor criticisms, reviewers lauded the game for its ability to enhance the horror experience and storytelling, making the sound design a standout aspect that resonated with players and critics alike.

The majority of critics praised the sound design and music of SOMA, highlighting its ability to enhance the immersive experience and create a chilling atmosphere. Attack of the Fanboy commended the realistic sound effects that heightened immersion, while Gamer.no appreciated how the sound design effectively communicated with the player, adding to the sense of unease and tension. Gamers' Temple and God is a Geek both lauded the fantastic and masterful sound design that contributed significantly to making the game terrifying and fully immersive, with Gamers' Temple specifically mentioning the groans of creatures and machine sounds as standout elements. PlayStation Universe also noted the haunting sound effects like banging pipes and running computers, along with engaging voice acting that left a lasting impression. The SixthAxis and Digital Chumps highlighted the superb sound design and ambient noises that added to the immersive experience, with The SixthAxis mentioning the abundance of audio logs and well-done voice acting. However, there were some criticisms regarding the sound design and music of SOMA. PlayStation LifeStyle mentioned that while the sound design was impeccable and added to the game's immersion, the voice acting for the main character felt underwhelming. Slant Magazine criticized the cluttered and aggressive soundscapes and video distortion used to announce the arrival of monsters, while also expressing disappointment in the voice acting. Shacknews pointed out that while the game excelled in creating an excellent atmosphere with good voice acting, it struggled to maintain suspense due to repetitive monster encounters and lack of variety in gameplay mechanics. Overall, the consensus among critics is overwhelmingly positive regarding the sound design and music of SOMA. The majority of reviewers praised the game for its ability to create a chilling and immersive atmosphere through realistic sound effects, eerie ambiance, and well-done voice acting. Critics like GameTrailers and Gameplanet highlighted how the sound design and soundtrack worked in harmony to rack up tension and deliver heart-in-your-throat moments. Despite some minor criticisms regarding voice acting and repetitive gameplay elements, the overall sentiment is that the sound design and music significantly contributed to enhancing the horror experience and storytelling of SOMA, making it a standout aspect of the game that resonated with players and critics alike.


79

Critics are divided on the voice acting in SOMA, with some praising its ability to enhance immersion and character development, while others found it occasionally forced or lacking emotional depth. Overall, the majority of critics appreciated the voice acting for adding to the game's atmosphere and storytelling, despite some criticisms about uneven performances.

The Voice Acting in SOMA has received a mix of positive and negative feedback from critics. Several reviewers praised the voice acting for its ability to capture emotions and add depth to character development, contributing significantly to player immersion. Attack of the Fanboy noted that the voice acting perfectly captured the emotions of characters, while Gamers' Temple highlighted that all character voice overs were well done, enhancing the immersive experience. Additionally, The Digital Fix commended the voice acting, stating that it was of the highest standard and added to the overall quality of the game. Critics such as DarkStation and Destructoid also emphasized that the voice acting was impressive and executed extremely well, enhancing the immersion and anxiety felt throughout the game. On the other hand, some critics pointed out shortcomings in the voice acting of SOMA. PlaySense mentioned that the voice acting was occasionally forced, detracting slightly from the overall experience. PlayStation LifeStyle expressed that the main character's voice work felt underwhelming compared to the rest of the cast, while PC Gamer criticized the voice acting as amateurish, with the main character lacking emotional depth and the supporting cast being largely unconvincing. Despite these criticisms, it is worth noting that some critics, such as VideoGamer and TrueAchievements, found the voice performances to be uneven and slightly distracting at times. Overall, the consensus among critics leans towards the positive side regarding the voice acting in SOMA. Many reviewers appreciated the immersive experience created by the well-done voice acting, with characters' personalities shining through their dialogue and adding to the emotional impact of the narrative. Critics like The Escapist and Twinfinite praised the voice cast for selling every character's experience, while GameTrailers highlighted the diverse and believable cast that delivered the story effectively. While there were some criticisms regarding certain aspects of the voice acting, the general sentiment is that it contributed positively to the overall atmosphere and storytelling of the game, resonating well with players and enhancing their gameplay experience.


61

Critics had mixed opinions on SOMA's technical performance on the PS4. Some praised stable frame rates and detailed environments, while others criticized severe frame rate problems and long loading times. Despite some positives, technical issues like game-breaking bugs impacted the gameplay experience. The game's performance varied across platforms, with the Xbox One running well and the PC version facing hiccups. Overall, the game's inconsistent performance on different systems affected its reception among critics.

In terms of technical performance on the PS4, some critics noted positives such as stable frame rates and minor technical issues not being major drawbacks. For example, PlayStation LifeStyle mentioned the game's unstable frame rates and audio issues impacting the experience. However, IGN Spain highlighted impressive technical work and detailed environments, showcasing outstanding quality in detail and particle effects. These positive aspects on the PS4 platform indicate that despite some issues, the game still manages to deliver visually appealing elements. On the flip side, the PS4 platform faced several technical challenges according to various critics. Issues such as severe frame rate problems, long loading times, and game-breaking bugs were commonly reported. Critics like Hardcore Gamer and God is a Geek specifically mentioned severe frame rate issues and incessant loading screens on the PS4 version of SOMA. Furthermore, PlaySense noted that long loading times can indeed be a source of frustration for players. These technical shortcomings significantly impacted the gameplay experience for many critics on the PS4 platform. Overall, the consensus among critics regarding the technical performance of SOMA across all platforms leans towards a mixed reception. While some platforms like the Xbox One were praised for running rather well with occasional hiccups, others like the PS4 and PC versions faced more substantial technical issues. TheSixthAxis mentioned occasional loading breaks on the PS4 that disrupted the atmosphere, while COGconnected criticized the PC version for technical hiccups and graphical issues. Despite some positive aspects like detailed environments and stable frame rates on certain platforms, the prevalent technical issues on others, such as frame rate drops, long loading times, and glitches, detracted from the overall experience. It is evident that while SOMA may excel in certain technical aspects on specific platforms, the inconsistent performance across different systems ultimately affected the game's reception among critics.


67

Critics praise SOMA for its impactful storytelling, player choices, and exploration of side stories, adding to replay value. However, some critics point out limitations like the lack of multiple endings and linear gameplay, affecting replayability. Overall, SOMA offers a compelling narrative experience that leaves a lasting impression, despite varying opinions on its replay value.

The positive aspects highlighted by some critics regarding the replay value of SOMA include the impactful storytelling and the choices players make throughout the game. VideoGamer mentions that the slowly-unfolding story and the decisions players make contribute to an experience that lingers with them, emphasizing the lasting impact of the game's ending. Game Revolution also points out that the different ways players can react in situations and solve puzzles, along with the element of choice, provide some replay value. Additionally, the exploration of side stories and optional content, as mentioned by XBLA Fans, adds to the replayability of the game for those interested in delving deeper into the world of SOMA. On the flip side, some critics express concerns about the lack of replay value in SOMA. Gamers' Temple notes that beyond experiencing the story again, there is no additional content such as multiple endings or extra modes to incentivize replayability. Shacknews criticizes the game for its linear path design, limited exploration options, and lack of variety in gameplay mechanics, which contribute to the perceived lack of replay value. Furthermore, Guardian highlights that mandatory hide-and-seek sections with monsters may deter some players from replaying the game, as these sections could diminish the desire for repeated playthroughs. Overall, the consensus among the critics leans towards SOMA offering a compelling narrative experience with thought-provoking themes that resonate with players even after completing the game. While some critics acknowledge the limitations in replay value due to factors like the absence of multiple endings or gameplay variety, others appreciate the depth of storytelling and the impact of player choices on the overall experience. The game's ability to evoke existential unease and engage players in introspective moments contributes to its lasting impression, as noted by We Got This Covered. Ultimately, while the replay value may vary depending on individual preferences, SOMA succeeds in delivering a memorable and immersive gameplay experience that prompts reflection on profound themes explored throughout the narrative.


Overall verdict

Overall Verdict

Critics raved about SOMA for its exceptional storytelling, immersive environments, and thought-provoking exploration of philosophical questions about humanity. The game's unique narrative and focus on artificial intelligence themes impressed reviewers, despite some criticisms about maintaining suspense and lackluster enemy AI. Overall, SOMA is praised as a standout title in the survival horror genre that offers a compelling, intellectually stimulating, and emotionally impactful gaming experience.

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Reviews

144 reviews found

100

Twinfinite.net

Jan 1, 1970

This is an AI summary of the review and not a direct quote.

SOMA is a fantastic game with a detailed world, engaging plot, and the right amount of terror and suspense. It is easily worth the price and recommended for horror genre fans.


100

Pcworld.com

Jan 1, 1970

This is an AI summary of the review and not a direct quote.

SOMA is praised as an excellent work of science fiction, with a cohesive and ambitious narrative that sets it apart as a standout title from Frictional Games.


100

Quartertothree.com

Jan 1, 1970

This is an AI summary of the review and not a direct quote.

Soma is praised for its storytelling, immersive environments, and thematic depth, offering a unique and engaging experience that stands out in the horror genre. Despite some flat voice acting, the game's focus on exploration and environmental interactions creates a memorable and thought-provoking journey.

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Full review

95

Ztgd.com

Jan 1, 1970

This is an AI summary of the review and not a direct quote.

Soma is a beautiful and terrifying experience with superb storytelling, visuals, and sound design, making it one of the best sci-fi stories in gaming that leaves a lasting impact on players.

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Full review

92

Multiplayer.it

Jan 1, 1970

This is an AI summary of the review and not a direct quote.

Must-play title that sets a new benchmark for the industry, despite some pacing issues.

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Full review

90

Thesixthaxis.com

Jan 1, 1970

This is an AI summary of the review and not a direct quote.

SOMA is a game that has affected the reviewer deeply and is described as a brilliant example of how far video games have evolved. It combines elements from movies like Alien, 2001, Sunlight, and Event Horizon, with new ideas.

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Full review

90

Digitalchumps.com

Jan 1, 1970

This is an AI summary of the review and not a direct quote.

SOMA offers a fantastic horror experience with a well-crafted story, engaging gameplay, and immersive atmosphere. Minor issues with physics and lack of replayability do not detract significantly from the overall quality of the game.


90

3djuegos.com

Jan 1, 1970

This is an AI summary of the review and not a direct quote.

A must-play for horror game enthusiasts due to its unique blend of suspense, exploration, and futuristic terror.

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90

Gamewatcher.com

Jan 1, 1970

This is an AI summary of the review and not a direct quote.

SOMA is a truly excellent gaming experience, with flaws potentially stemming from personal expectations. Compelling story, immersive atmosphere, and emotionally impactful. Highly recommended.

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