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A City Sleeps

2014
GenresIndie, Action, Shooter, Old-School Style, Single Player
AvailableOct 16, 2014
PlatformPC
DeveloperHarmonix Music Systems
Overview

From the creator of Rock Band and Amplitude comes a fresh new approach to the traditional shoot 'em up! All the action is driven by an entrancing soundtrack- no beatmatching required. The Idol System introduces a tactical layer on top of proven shmup gameplay allowing for a range of play styles.

Other Scores

Metacritic Score

61


Opencritic Score

64

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Scorecard

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Reviews

13 reviews found

80

Pcworld.com

Oct 16, 2014

Summary and quote unavailable.


80

Gameinformer.com

Oct 16, 2014

A City Sleeps is an intriguing take on shoot ‘em ups, but the limited content and out of reach powers keep it from reaching its potential.


70

Shacknews.com

Oct 20, 2014

Summary and quote unavailable.


60

Worthplaying.com

Dec 12, 2014

A City Sleeps is a better experiment than it is a game for dedicated fans of rhythm games and shoot-'em-ups. The fusion makes for a game that sounds great on paper, but tying the shots so tightly with the predetermined rhythm makes for a less-than-satisfying experience.


60

Slantmagazine.com

Oct 24, 2014

A City Sleeps plays more as an artsy passion project for the studio than as a fully realized title, something that becomes apparent as soon as you start to consider the story. There are no cutscenes, nor even animated stills to clarify what’s going on within each of the main levels.


60

Levelup.com

Oct 21, 2014

Summary and quote unavailable.


60

Joystiq.com

Oct 16, 2014

As a shoot-'em-up, though, A City Sleeps feels half-baked. The foundation is solid, but since it only includes three levels, it has to ramp up its difficulty too quickly, and it becomes overwhelming and frustrating as a result. With a more measured approach to difficulty and more levels to give players time to acclimate to its mechanical quirks and control issues, A City Sleeps could be exceptional. As it is, it's a hardcore challenge that requires patience to master. This review is based on an approved Steam download of A City Sleeps, provided by Harmonix.


60

Polygon.com

Oct 17, 2014

I'm not one to complain about games being too short very often, but A City Sleeps doesn't allow itself enough breathing room to fully explore its own central concept. I would have loved more dreams to explore, more bosses to fight, more challenges that required playing smarter with the ghosts I brought into battle.


55

Canadianonlinegamers.com

Nov 3, 2014

I’ve never been so bored with a shooter before. With Harmonix behind the wheel I had high hopes for A City Sleeps, but the outcome was just so disappointing.


55

Destructoid.com

Oct 21, 2014

A City Sleeps feels like a half-made game. Perhaps if they had a little more time or budget to add a few more Dreams, and even out the experience for players of all skill levels, it might have been something special.

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