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Emperor: Rise of the Middle Kingdom

2002
GenresSimulation, Top-Down Perspective, Strategy, Single Player, Multiplayer
AvailableSep 9, 2002
PlatformPC
DeveloperBreakAway Games
Overview

Emperor: The Rise of the Middle Kingdom is a game about politics, trade, and city design in ancient China. In Emperor, players progress through 3000 years of Chinese history, facing ever-changing economic, military, and diplomatic challenges as each Chinese dynasty waxes and wanes.

Other Scores

Metacritic Score

77


IMDB Score

6.9

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Scorecard

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Scorecard unavailable :(

Reviews

15 reviews found

93

Game Informer

Jan 1, 1970

Summary and quote unavailable.


93

Gamezone.com

Jan 1, 1970

Summary and quote unavailable.


88

Pc.ign.com

Jan 1, 1970

Sure they added some new things like Ancestors (pretty much like gods), the Chinese zodiac signs, new ways of dealing with farming, and multiplayer options for the first time as well as the obligatory improvements to interface. But there isn't really anything here that we haven't already gone through in ancient Rome, Egypt, or Greece. Now I'm not saying that Emperor isn't a good game.


86

Game-over.net

Jan 1, 1970

Summary and quote unavailable.


85

Gamespy.com

Jan 1, 1970

It's not all that new and not all that different from the other games in Sierra's classic "City Building" franchise -- but it's loads of fun all the same. Taking the reins from Impressions, core developer Breakaway Games doesn't miss a beat in keeping the game fresh despite the fact that it plays practically the same as Caesar, Pharaoh , and Zeus. For those unfamiliar with the series, you play the administrator of an ancient city.


80

Mgon.com

Jan 1, 1970

Summary and quote unavailable.


77

Gamespot.com

Jan 1, 1970

Summary and quote unavailable.


75

Armchairempire.com

Jan 1, 1970

Summary and quote unavailable.


72

PC Gamer

Jan 1, 1970

Summary and quote unavailable.


70

Computer Gaming World

Jan 1, 1970

Summary and quote unavailable.

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