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CRITIK

Saints Row: Gat Out of Hell

2015
GenresFantasy, Adventure, Action, Third Person Perspective, Shooter, Comedy, Open World, Single Player, Multiplayer, First Person Perspective
AvailableJan 20, 2015
PlatformPlayStation 4, Xbox One, PC
DeveloperVolition Inc.
Overview

After the space faring antics of Saints Row IV, many fans asked what we could do next… the answer? Shoot The Devil in the face. Play as either Johnny Gat or Kinzie Kensington as you tear apart Hell in a quest to save the leader of the Saints’ soul. Historical icons, old friends, older enemies, a talking gun, a full length musical number, and a whole lot of other shenanigans all await you in the open world standalone expansion playground that is Saints Row: Gat Out Of Hell.

Other Scores

Metacritic Score

64


Opencritic Score

67


IMDB Score

6.3

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Critik


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68

Critics have mixed opinions on the story of Saints Row: Gat Out of Hell. Some praise its humor, unexpectedness, and bombastic approach, while others criticize it for being bare-bones and repetitive. Positive aspects include hilarious dialogue, outlandish characters, and engaging missions, but negative feedback points to a lack of depth and creativity. Fans of the series' off-beat humor may enjoy the experience, but those seeking a more cohesive narrative might be disappointed.

The opinions of the critics regarding the story of Saints Row: Gat Out of Hell are quite varied. Many critics, such as ActionTrip and Softpedia, appreciate the humor and unexpectedness of the story. They mention elements like hilarious dialogue, musical numbers, and outlandish characters that add to the overall enjoyment of the narrative. The story is also praised by critics like Game Informer and PlayStation Universe for its bombastic and ridiculous approach, with the mission to assassinate Satan and bring hope to the damned souls being a highlight of the expansion. The story is described as engaging, engaging, and engaging by games(TM), and Digitally Downloaded acknowledges that it continues the off-beat humor of the series. However, there are also critics who have a more negative view of the story. Giant Bomb and The Digital Fix criticize the story for being bare-bones and lacking a set core or spine. They mention the limited number of cutscenes and the feeling of the game being a mix of activities rather than a cohesive narrative. Critics like X-ONE Magazine UK and Critical Hit find the story repetitive, poorly written, and lacking creativity. They mention that the overblown Disney-esque musical framing becomes tiresome and that the premise feels mundane for the franchise. Overall, the consensus among the critics is that the story of Saints Row: Gat Out of Hell has its strengths and weaknesses. The humor, unexpectedness, and bombastic approach are appreciated by many, while others find the story lacking in depth and creativity. The positive aspects mentioned by critics like ActionTrip, Game Informer, and Softpedia contribute to an enjoyable experience for players who appreciate the off-beat humor and ridiculousness of the Saints Row franchise. However, the criticisms raised by critics like Giant Bomb and X-ONE Magazine UK highlight the need for a more cohesive and engaging narrative. Ultimately, players who are fans of the series and enjoy the humor and unique experiences provided by the story will likely find enjoyment in Gat Out of Hell, while those looking for a more substantial and well-developed narrative may be disappointed.


69

Critics are divided on the gameplay of Saints Row: Gat Out of Hell. Positives include fun superpowers and flight, with responsive controls and tight combat mechanics. However, critics criticize the lack of creativity and complexity, repetitive missions, and dated mechanics. Overall, gameplay is seen as similar to Saints Row IV but lacking innovation and variety.

The opinions of the critics regarding the gameplay of Saints Row: Gat Out of Hell are varied, with some positive aspects highlighted. Multiple reviewers, such as ActionTrip, COGconnected, ZTGD, and EGM, mention that the gameplay is similar to Saints Row IV, with the inclusion of superpowers and new weapons. The introduction of flight is particularly praised by The Digital Fix, God is a Geek, and DarkStation, as it adds a sense of freedom and mobility to the game. The controls are generally described as responsive, and the abilities and superpowers are considered fun to use by Digitally Downloaded and EGM. The increased mobility and tight combat mechanics are also mentioned positively by games(TM), describing it as one of the most free-flowing open-world games ever. However, there are also negative opinions regarding the gameplay of Saints Row: Gat Out of Hell. Game Informer, X-ONE Magazine UK, Polygon, and Metro GameCentral criticize the lack of creativity and complexity in the gameplay. They mention that the majority of the experience unfolds through repetitive shooting galleries and rehashed activities from previous games in the series. The missions are described as lacking variety and becoming boring by God is a Geek and Hooked Gamers. X-ONE Magazine UK also criticizes the clunky and dated feel of the gameplay, with reused mechanics that are slow and imprecise. Metro GameCentral further criticizes the combat as bland and by-the-numbers. Overall, the consensus among the critics is that the gameplay of Saints Row: Gat Out of Hell is similar to its predecessor, Saints Row IV, with the addition of flight and new weapons. The inclusion of superpowers and the ability to fly are generally praised as fun and adding a sense of freedom to the game. However, there is a recurring criticism of the lack of creativity and complexity in the gameplay, with repetitive activities and missions that can become boring. The tight combat mechanics and increased mobility are mentioned as positive aspects, but the overall sentiment leans towards a lack of innovation and variety in the gameplay experience.


60

Critics are divided on the Graphics and Visual Design of Saints Row: Gat Out of Hell. Some praise the immersive depiction of Hell, while others criticize the lack of significant improvements and uninspired visuals. Positive reviews highlight the game's impressive graphics, while negative reviews point out drab visuals and lackluster design. Overall, opinions are split on the game's visual appeal, with some critics impressed and others disappointed.

In analyzing the opinions of multiple reviewers regarding the Graphics and Visual Design of Saints Row: Gat Out of Hell, it is clear that there is a mixed sentiment among the critics. Some critics, such as COGconnected and The Escapist, praise the visuals and visual design of the game. COGconnected states that the visuals stay true to the Saints Row brand, while The Escapist describes Hell as gorgeously wrought, with a consistent and beautiful feel to it. These positive opinions highlight the impressive and immersive nature of the game's graphics, particularly in depicting the city of Hell. However, there are also several critics who express negative opinions about the graphics and visual design of the game. Pure Xbox criticizes the lack of a significant generational leap in graphics compared to the previous game on old hardware, while X-ONE Magazine UK describes the visuals as drab and unimpressive, with a mess of brown, grey, and red blurs. These negative opinions suggest that the game may not have met the expectations in terms of graphical improvements or visual appeal. Overall, the consensus among the critics regarding the Graphics and Visual Design of Saints Row: Gat Out of Hell is mixed. While some critics appreciate the visuals and visual design, others criticize the lack of significant improvements or the uninspired and underwhelming nature of the graphics. Critics such as Game Informer and Polygon highlight the positive aspects of the visual design, praising the depiction of Hell and the addition of flight mechanics. On the other hand, critics like The Digital Fix and DarkStation express disappointment with the graphics, describing them as lackluster and not impressive. This mixed sentiment suggests that the game's visual design may have received both praise and criticism from reviewers.


67

Critics have mixed opinions on the sound design and music of Saints Row: Gat Out of Hell. While some praise the funny dialogue, fantastic voice work, and hilarious musical sequences, others find the soundtrack forgettable and the jokes lacking. Most agree that the musical numbers, particularly an extended one, stand out positively. Voice acting receives consistent praise, but opinions on the soundtrack vary. Overall, the game's comedic and musical elements are a hit with most critics, overshadowing the negative feedback.

The opinions of the critics regarding the Sound Design and Music of Saints Row: Gat Out of Hell are quite varied. Some critics, such as ActionTrip and COGconnected, praise the game for its funny and silly dialogue, solid audio, fantastic voice work, and hilarious musical sequences. Softpedia also highlights the impressive soundtrack and top-notch voice acting. The Escapist specifically mentions the extended musical number, which is campy but played straight, and praises the performance of Daniel Dae Kim. games(TM) also acknowledges the game's spot-on parody and excellent voice acting, with Jay Mohr bringing his own brand of sarcasm to the action. On the other hand, several critics express negative opinions about the sound design and music of the game. Giant Bomb mentions that the game turns into a musical at times during cutscenes but states that it didn't do much for the reviewer. DarkStation finds the soundtrack forgettable and notes that most of the gameplay is accompanied by awkward silence. Critical Hit highlights the musical number as the only charming aspect of the game, criticizing the jokes as painfully obvious and rarely funny. Metro GameCentral mentions that while the musical number is a rare highlight, the rest of the comedy suffers from a low hit rate for jokes. Overall, the consensus among the critics is that the musical sequences, particularly the extended musical number, stand out as a positive aspect of the game's sound design and music. The voice acting is consistently praised, with several critics mentioning the top-notch performances during the musical moments. However, there are mixed opinions about the soundtrack, with some critics finding it impressive while others consider it forgettable or limited. The lack of specific mention or criticism of the overall sound design suggests that it may not have been a significant factor in their evaluations. Despite the mixed opinions, the positive remarks about the musical aspects of the game outweigh the negative ones, indicating that it successfully delivers on its comedic and musical elements for the majority of the critics.


79

The voice acting in Saints Row: Gat Out of Hell receives glowing praise from critics, with standout performances by Jay Mohr and Daniel Dae Kim. Critics unanimously laud the voice work for enhancing the game's immersion and enjoyment, with no significant flaws noted. Overall, the positive feedback indicates that the voice acting is a standout feature that adds to the overall experience of the game.

In analyzing the opinions of multiple reviewers regarding the voice acting in Saints Row: Gat Out of Hell, it is clear that there is a strong consensus among the critics that the voice acting is a standout aspect of the game. COGconnected praises the voice work as "fantastic," while Polygon describes it as "charismatically voiced" by Jay Mohr, particularly in his portrayal of the character Dane Vogel. Softpedia also commends the voice acting, specifically highlighting Daniel Dae Kim's reprisal of his role as Johnny Gat. games(TM) further adds that Jay Mohr's performance brings a unique touch of frattish sarcasm to the action with great results. Overall, the positive feedback from these critics indicates that the voice acting in Saints Row: Gat Out of Hell is of high quality and enhances the overall experience of the game. While the majority of the critics express positive opinions about the voice acting in Saints Row: Gat Out of Hell, there is a lack of negative feedback from the reviewers provided. This suggests that the voice acting was generally well-received and did not have any significant flaws or drawbacks. The absence of any negative comments regarding the voice acting indicates that it was a strong aspect of the game and did not detract from the overall experience. However, without any negative opinions to analyze, it is difficult to provide a comprehensive analysis of potential weaknesses or areas for improvement in the voice acting. Taking into account the overwhelmingly positive feedback from the critics, it can be concluded that the voice acting in Saints Row: Gat Out of Hell is a standout feature of the game. The praise for the performances of Jay Mohr, Daniel Dae Kim, and the overall quality of the voice work indicates that the voice acting greatly enhances the game's immersion and enjoyment. The lack of negative comments further solidifies the consensus that the voice acting is of a high standard. Overall, the positive consensus among the critics suggests that the voice acting in Saints Row: Gat Out of Hell is a significant strength and contributes positively to the overall experience of the game.


53

Critics have mixed opinions on the technical performance of Saints Row: Gat Out of Hell on different platforms. Xbox One faces framerate drops, animation glitches, and more issues. PC version has a solid framerate but still suffers from glitches and poor collision detection. PlayStation 4 receives positive feedback from some, but others report frame-rate problems and a buggy experience. Overall, technical issues plague the game across all platforms, disappointing critics with its execution.

In terms of technical performance on the Xbox One, there are mixed opinions among the critics. COGconnected mentions some slowdowns and wonky camera issues but overall finds the game reasonably smooth. ZTGD also notes minor technical issues in the frame rate department. However, Giant Bomb criticizes the game for suffering from framerate drops, animation glitches, collision detection issues, and even a hard lock that required a system restart. Pure Xbox adds to the negative feedback by mentioning glitchy flight controls in tight spaces, issues with falling through the game world floor, and trouble with the framerate keeping up at times. These criticisms highlight the technical shortcomings of Saints Row: Gat Out of Hell on the Xbox One, with multiple reviewers pointing out various issues. Moving on to the PC version, Softpedia praises the rock-solid framerate but mentions the presence of glitches, poor collision detection, and animation errors. This indicates that while the game runs smoothly in terms of framerate, there are still technical issues that affect the overall experience. For the PlayStation 4, DarkStation stands out with their positive feedback, stating that the game performs exceptionally well with no technical issues. However, Critical Hit mentions frame-rate issues on newer hardware, EGM notes occasional glitches or strange technical issues when moving the game to new consoles, and GameTrailers highlights a sluggish frame rate during intense encounters. Gaming Age goes even further, describing the game as a "buggy, glitchy mess." These negative reviews indicate that the PlayStation 4 version of Saints Row: Gat Out of Hell also suffers from technical problems, albeit to varying degrees. Overall, the critics' opinions on the technical performance of Saints Row: Gat Out of Hell are largely negative. The Xbox One version receives criticism for framerate drops, animation glitches, collision detection issues, and more. The PC version, while praised for its solid framerate, still has glitches, poor collision detection, and animation errors. The PlayStation 4 version is a mixed bag, with DarkStation praising its exceptional performance, but other critics mentioning frame-rate issues, glitches, and a generally buggy experience. It is clear that technical performance is a significant concern across all platforms, with some reviewers expressing disappointment in the game's technical execution.


59

Saints Row: Gat Out of Hell offers varied opinions on its replay value. Critics praise the abundance of side quests and collectibles for extended playtime, with completionists potentially spending up to ten hours. However, some criticize the game for being short, lacking extras, and having repetitive mission design. The consensus is mixed, with factors like multiple endings and co-op mode viewed positively, while the repetitive missions and short main story are seen as drawbacks. Overall, replay value depends on player preference for side activities and exploration.

In terms of positive opinions regarding the replay value of Saints Row: Gat Out of Hell, several critics highlight the presence of side quests, collectibles, and bonus missions. COGconnected mentions the abundance of these activities, as well as a currency and XP system for upgrades. The Digital Fix also acknowledges the game's collectibles and upgrade systems that contribute to increased playtime. ZTGD goes even further, stating that completionists could potentially spend upwards of ten hours in the game, particularly with the Re-Elected edition and its expansions offering at least 50 hours of gameplay. Thunderbolt also emphasizes the replay value provided by side missions and the sandbox environment to freely explore and cause destruction. On the other hand, there are several negative opinions regarding the replay value of Gat Out of Hell. ActionTrip criticizes the game for being short and lacking many extras, which diminishes its replayability. X-ONE Magazine UK criticizes the mission design as repetitive and unimaginative, with activities that are tweaks or recreations of previous games. Polygon expresses dissatisfaction with the lack of substantial content and co-op activities, as well as the feeling of padding in the game. Metro GameCentral describes the game as a short experience with rehashed mini-games, further limiting its replay value. Overall, the consensus among the critics is mixed regarding the replay value of Saints Row: Gat Out of Hell. While some critics appreciate the presence of side quests, collectibles, and bonus missions that contribute to extended playtime, others find the game lacking in terms of variety and substantial content. The inclusion of multiple endings and the ability to play in co-op mode are seen as positive factors by some critics, but the repetitive nature of missions and the short duration of the main story are seen as drawbacks. Ultimately, the game's replay value seems to heavily depend on the player's preference for completing side activities and exploring the sandbox environment.


Overall verdict

Overall Verdict

Critics have mixed opinions on Saints Row: Gat Out of Hell. Positive aspects include appeal to fans of Saints Row IV and humor, but negative points like technical issues and repetitive gameplay lead to an overall consensus of disappointment, with the game failing to meet expectations set by previous installments.

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Reviews

108 reviews found

82

Canadianonlinegamers.com

Jan 19, 2015

This is an AI summary of the review and not a direct quote.

Saints Row: Gat Out of Hell is a solid purchase for Saints Row fans

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Full review

80

Escapistmagazine.com

Jan 21, 2015

This is an AI summary of the review and not a direct quote.

Gat Out of Hell is a comedic romp through myth, literature and video game tropes. The writing is smart, the gunplay is solid, and the city of Hell is a blast to fly though. Some may miss the more traditional mission design or lament its brevity, but Gat Out of Hell is a great way to cap off the story of the Third Street Saints.


80

Ztgd.com

Jan 22, 2015

This is an AI summary of the review and not a direct quote.

Gat Out of Hell is a solid expansion that should satiate the hunger for the inevitable Saints Row V. It is a must-buy for those who never played Saints Row IV.

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Full review

80

Softpedia.com

Jan 23, 2015

This is an AI summary of the review and not a direct quote.

Saints Row: Gat out of Hell delivers on its ambitious promises with a hilarious story, fun gameplay mechanics, and great voice acting. However, it falls short in terms of visuals, some tedious activities, and technical issues.

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Full review

78

Ign.com

Jan 19, 2015

This is an AI summary of the review and not a direct quote.

The game holds up beautifully, offers a lot of content, and the new adventure in Hell is fun.

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Full review

75

Gameinformer.com

Jan 19, 2015

This is an AI summary of the review and not a direct quote.

The review concludes by saying that if this is indeed the last hurrah for this continuity of the 3rd Street Saints, it’s been a hell of a ride.

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Full review

75

Psu.com

Jan 19, 2015

This is an AI summary of the review and not a direct quote.

The game is described as a nicely-sized nugget of a game that encapsulates all that is good and bad in the franchise while experimenting with a handful of new parts.


74

Hookedgamers.com

Jan 20, 2015

This is an AI summary of the review and not a direct quote.

More Saints Row is always a good thing, but it can get repetitive after a while.


70

Gamerevolution.com

Jan 21, 2015

This is an AI summary of the review and not a direct quote.

As a standalone experience, it falls just short of typical Saints Row success.

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Full review

70

Thunderboltgames.com

Mar 10, 2015

This is an AI summary of the review and not a direct quote.

The game provides a new sandbox to play in and offers fun gameplay, but the flow of the game can feel awkward.

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