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Tom Clancy's Ghost Recon: Breakpoint

2019
GenresAdventure, Action, Third Person Perspective, Shooter, Open World, RPG, Stealth, Military and Warfare, Single Player, Multiplayer, First Person Perspective
AvailableOct 1, 2019
PlatformPC, PlayStation 4, Xbox One
DeveloperUbisoft Paris
Overview

Tom Clancy's Ghost Recon Breakpoint is a military shooter set in a diverse and hostile open world entirely playable solo or in up to four-player co-op. Players will discover Auroa, a mysterious island where the most technically advanced facilities meet wild and untamed nature. Home to drone creators, tech giant Skell Technology, Auroa has fallen into the wrong hands and all contact has been lost.

Other Scores

Metacritic Score

56


Opencritic Score

57

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61

Critics have mixed opinions on Tom Clancy's Ghost Recon: Breakpoint story. Some praise the engaging narrative, Jon Bernthal's performance, and intriguing plot, while others criticize the lack of depth, character development, and predictability. The presence of themes related to drone warfare and technology is appreciated, but the story's portrayal of America and overall substance receive backlash. In conclusion, the game's storyline is seen as both entertaining and underwhelming by different critics.

The opinions of the critics regarding the story of Tom Clancy's Ghost Recon: Breakpoint are varied. Some critics, such as GameGrin and Softpedia, appreciate the heavier narrative focus and engaging storyline, with well-performed cutscenes and real actors. The presence of Jon Bernthal as the main antagonist is also praised by several critics, including Carole Quintaine, TrueAchievements, and DualShockers. The story is described as classic but well-executed, and the plot involving a rogue group of mercenaries taking over an island adds intrigue and mystery, as mentioned by The Overpowered Noobs and ZTGD. However, there are also critics who express disappointment with the story. PCGamesN finds the story and setting to be disconnected and indistinct, while Game Informer mentions that the story lacks substance and fails to deliver much beyond the interesting villain. Daily Star criticizes the portrayal of America as always doing the right thing, which makes the story feel similar to other Tom Clancy games. Slant Magazine criticizes the lack of depth and character development, with only one character receiving significant development. Overall, the consensus among the critics is mixed. While some appreciate the engaging and well-executed storyline, others find it unremarkable, lacking depth, and predictable. The presence of Jon Bernthal as a famous actor adds some interest to the narrative, but the story is considered background noise by TrueAchievements and lacks substance according to PlayStation Universe. The story's focus on themes related to drone warfare, unchecked technological advancement, and torture, as mentioned by Windows Central, is seen as a positive aspect. However, the lack of character development and depth, as pointed out by Slant Magazine and PlayStation Universe, is a common criticism. Despite the mixed opinions, the majority of critics acknowledge the game's attempt to deliver an engaging narrative, with some finding it entertaining enough to see through to the end, as mentioned by DualShockers and GamesRadar+.


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Critics have mixed feelings about Tom Clancy's Ghost Recon: Breakpoint gameplay. Some praise its shooting mechanics and customization options, while others criticize its unaddressed issues, lack of identity, and repetitive missions. Overall, opinions are divided on whether the game successfully improves on its predecessor or falls short in delivering a cohesive experience.

The opinions of the critics regarding the gameplay of Tom Clancy's Ghost Recon: Breakpoint are varied. Several critics praise the gameplay mechanics, highlighting the enjoyable shooting mechanics, tactical maneuvering, and the ability to customize weapons and equipment. GameGrin, Softpedia, and COGconnected all express positive sentiments towards the gameplay mechanics, with GameGrin specifically mentioning the fun sneaking and gunplay mechanics. The Overpowered Noobs and Xbox Achievements also commend the wide range of gear customization options and multiple methods to conquer each mission. These positive aspects of the gameplay contribute to an engaging and gratifying experience for players. However, there are also negative opinions regarding the gameplay of Ghost Recon: Breakpoint. GameWatcher mentions that while the Ghost Mode solves some of the game's biggest problems, there are still unaddressed gameplay issues, such as the inventory system. Cheat Code Central criticizes the game for its lack of identity and incompatible elements, suggesting that it fails to succeed in any particular aspect. Guardian highlights the glitchy cover system and frustrating respawns as obstructions to the fun. GamesRadar+ and Slant Magazine both comment on the repetitive nature of the gameplay, with missions becoming monotonous and lacking variety. Overall, the consensus among the critics is mixed. While there are positive aspects of the gameplay, such as the enjoyable shooting mechanics, tactical maneuvering, and customization options, there are also negative aspects, including unaddressed gameplay issues, lack of identity, and repetitive missions. Some critics, such as Impulsegamer and Hardcore Gamer, appreciate the improvements and additions made to the gameplay compared to its predecessor, Ghost Recon Wildlands. However, others, such as PCGamesN and PlayStation Universe, feel that the game introduces new elements without fully committing to them, resulting in a lack of cohesion. The overall sentiment suggests that while the gameplay of Ghost Recon: Breakpoint has its strengths, it also has its shortcomings, leading to a mixed reception among the critics.


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Critics have mixed opinions on the graphics of Tom Clancy's Ghost Recon: Breakpoint. Some praise its stunning visuals and immersive environments, while others criticize technical issues, lack of innovation, and outdated design. Positive reviews highlight beautiful landscapes and detailed effects, while negative reviews point out rendering problems and bland visuals. Overall, the game's visual design receives both praise and criticism for different aspects, leading to a divisive reception among critics.

In terms of the graphics and visual design of Tom Clancy's Ghost Recon: Breakpoint, the opinions of the critics are quite varied. Several critics, such as Softpedia and Windows Central, praise the game's visuals, highlighting the beautiful engine and stunning environments. Softpedia specifically mentions the fantastic graphics and well-implemented physics, while Windows Central emphasizes the high-resolution textures and environmental effects like fog and rain. The fictional island of Auroa is also commended for its scenic landscapes and sci-fi industrialization by Game Informer. These positive reviews indicate that the game succeeds in creating visually appealing and immersive environments. However, there are also critics who express negative opinions about the graphics and visual design. Impulsegamer points out noticeable issues, including difficulty rendering when switching perspectives and random flashes of different colored squares on the screen. Game Rant criticizes the graphics for not meeting current-gen standards and muddling the locations and surroundings of the game, while Video Chums describes them as bland and outdated. These negative reviews highlight technical shortcomings and a lack of innovation in the visual presentation of the game. Overall, the consensus among the critics regarding the graphics and visual design of Tom Clancy's Ghost Recon: Breakpoint is mixed. While some critics appreciate the stunning landscapes, well-optimized engine, and attention to detail, others criticize the glitches, lack of inspiration, and outdated visuals. It is worth noting that the positive reviews tend to focus on specific aspects such as environmental effects and scenic landscapes, while the negative reviews highlight technical issues and a lack of innovation. This suggests that the game's visual design has its strengths but also falls short in certain areas, resulting in a divisive reception among the critics.


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Critics have mixed feelings about the sound design and music of Ghost Recon: Breakpoint. Positive aspects include the return of Sam Fisher, great voice acting performances, and solid gun noises. However, negative points include terrible voice acting, lack of joy or humor, and technical issues like audio desyncing. Overall, opinions are divided on the game's sound design and music.

In terms of the sound design and music of Tom Clancy's Ghost Recon: Breakpoint, the opinions of the critics are quite varied. GameWatcher mentions the return of Sam Fisher and praises Michael Ironside's performance as the voice actor, which indicates a positive aspect of the sound design. COGconnected also praises the sound design, further supporting the notion that the game excels in this aspect. Xbox Achievements highlights the solid voice acting given the material, which adds to the positive side of the sound design. VGC mentions that the voice cast delivers great performances, indicating another positive aspect of the game's sound design. However, there are also negative opinions regarding the sound design and music of Ghost Recon: Breakpoint. PlayStation Country criticizes the voice acting, stating that it is often terrible and lacks joy or humor, which suggests a weakness in the sound design. Video Chums points out technical issues such as voice audio desyncing and sound effects not triggering, which further adds to the negative side of the sound design. Overall, the consensus among the critics regarding the sound design and music of Ghost Recon: Breakpoint is mixed. While there are positive aspects such as the return of Sam Fisher, praise for voice acting performances, and solid gun noises and explosions, there are also negative aspects such as terrible voice acting, lack of joy or humor, and technical issues. It seems that the sound design and music of the game have both strengths and weaknesses, leading to a varied overall sentiment among the critics.


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Critics had mixed opinions on the voice acting in Tom Clancy's Ghost Recon: Breakpoint. Jon Bernthal's performance as Cole Walker was praised, while Michael Ironside's portrayal of Sam Fisher also received positive feedback. However, some critics found other characters' voices flat and cringey. Overall, Bernthal's performance stood out, but the general consensus was that the voice acting quality varied throughout the game.

The voice acting in Tom Clancy's Ghost Recon: Breakpoint has received a mix of positive and negative feedback from the critics. Several reviewers, including GameGrin, TrueAchievements, and Video Chums, praised Jon Bernthal's performance as Cole Walker, the main antagonist. They found his portrayal captivating and exceptional, bringing the story to life. Michael Ironside's performance as Sam Fisher was also praised by GameWatcher, highlighting his strong delivery. These positive comments indicate that the voice acting for certain characters, particularly the villains, was well-received by the critics. However, there were also criticisms regarding the voice acting in the game. PCGamesN mentioned that the characters were flat and the dialogue was cringey, suggesting that the overall quality of the voice acting might have been lacking. PlayStation Country went further, stating that the voice acting was often terrible, hampering the player's ability to care about the characters and their stories. These negative assessments imply that the voice acting for some characters, aside from the villains, may have been subpar and failed to engage the players. Overall, the consensus among the critics is that while Jon Bernthal's performance as Cole Walker was widely praised, the voice acting for other characters varied in quality. The positive reception of Bernthal's portrayal by multiple reviewers, such as Game Informer and DualShockers, indicates that his performance was a standout in the game. However, the mixed opinions from critics like GameWatcher and PCGamesN suggest that the overall voice acting might have been inconsistent, with some characters falling short in terms of delivery and engagement. Despite these criticisms, some critics, like The Overpowered Noobs and Xbox Achievements, found the voice acting to be solid given the material. The overall sentiment leans towards a positive evaluation of Jon Bernthal's performance, but the voice acting as a whole receives a more mixed response.


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Tom Clancy's Ghost Recon: Breakpoint faces technical performance woes on all platforms. PC version has mixed reviews, Xbox One version is plagued by glitches and bugs, and PS4 version is criticized for numerous technical issues. Critics highlight problems like animations glitches, frame rate dips, and AI issues, making the game a frustrating experience overall.

In terms of the technical performance on PC, GameGrin mentions rough edges, with animations breaking and enemies shooting through walls. However, Softpedia provides a more positive perspective, stating that the game runs well on older hardware and is better optimized than its predecessor, although there are some minor glitches and technical issues that may be resolved in future updates. Overall, the PC version seems to have a mix of both positive and negative aspects, with some critics experiencing technical issues while others find the game to be well optimized. Moving on to the Xbox One platform, there are several criticisms regarding the technical performance. COGconnected mentions visual, audio, and UI glitches, as well as frame rate dips and disconnections. Game Informer highlights glitches and bugs, such as bosses coming back to life and teammates respawning far away. Impulsegamer notes that while some of the issues from the beta have been fixed, new problems have arisen, including difficulty rendering graphics and random flashes of colored squares on the screen. Windows Central mentions a missed opportunity for a higher frame rate, as the game runs at 30 FPS on Xbox One X. Xbox Achievements also criticizes numerous bugs and visual glitches, along with dodgy enemy AI. ZTGD further adds to the negative feedback by mentioning issues such as getting stuck on terrain, running into invisible barriers, and the game hardlocking the Xbox One X twice. With these reviews, it is evident that the Xbox One version of the game has significant technical issues that affect the overall experience. Lastly, on the PS4 platform, the technical performance of Tom Clancy's Ghost Recon: Breakpoint receives mixed reviews. DualShockers describes the game as having a considerable amount of bugs and glitches, which can be distracting. GamesRadar+ goes as far as calling it one of the buggiest AAA games in years, with frequent bugs that can make it impossible to progress. PlayStation Country mentions janky animations, occasional character glitches, and texture pop-in, as well as struggles with the camera in certain situations. PlayStation Universe also highlights many technical issues and bugs. Press Start Australia criticizes the game for clunky menus, controls, and rendering times, along with disappearing map objectives and beacons. Video Chums goes even further, describing the game as an "absolute technical mess" with various glitches and issues. These reviews collectively indicate that the PS4 version of the game suffers from numerous technical problems. In terms of the overall consensus, it is clear that the technical performance of Tom Clancy's Ghost Recon: Breakpoint is a major concern across all gaming platforms. While there are some positive aspects mentioned, such as the game being well optimized on PC and running well on older hardware, the negative feedback outweighs the positives. Glitches, bugs, frame rate dips, and AI issues are consistently mentioned by critics across all platforms. The game is described as having rough edges, being a technical mess, and being one of the buggiest AAA games in years. These technical issues significantly impact the overall gameplay experience and hinder the enjoyment of the game.


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Critics have mixed opinions on the replay value of Tom Clancy's Ghost Recon: Breakpoint. While some praise its additional content and customization options, others criticize its repetitive main campaign and uninspired PvP mode. The game shows potential for improvement with promised post-launch support, but overall, its replayability falls short for some critics due to lack of depth and repetitive gameplay.

The opinions of the critics regarding the replay value of Tom Clancy's Ghost Recon: Breakpoint are varied. Several critics, such as GameWatcher and Impulsegamer, highlight the game's additional content and daily missions that provide extra gameplay and rewards. The inclusion of new Ghost Mode and Splinter Cell missions as DLC is also praised by GameWatcher. The Overpowered Noobs emphasize the massive open world, gear customization options, and multiple approaches to missions, which contribute to the game's replay value. Carole Quintaine commends the strong PvP mode, which adds to the enjoyment for fans of the franchise. Windows Central and PlayStation Country mention the promise of post-launch support and Destiny-style raids, respectively, which may improve the game's replayability. These positive aspects of the game's replay value are supported by the critics' opinions. However, there are also negative opinions regarding the replay value of Tom Clancy's Ghost Recon: Breakpoint. Critics like PCGamesN and Game Informer express concerns about the repetitive and dull nature of the main campaign and missions. Cheat Code Central finds most activities in the game to be pointless or distracting, contributing to the lack of replay value. DualShockers and Game Rant mention the uninspired PvP mode and the game's struggle to stand out in the genre, respectively, as factors that hinder the game's replayability. PlayStation Universe criticizes the lack of depth and repetitive gameplay, which discourages replaying the game. Video Chums highlights the repetitive gameplay and subpar gear system as drawbacks to the game's replay value. These negative aspects mentioned by the critics provide a balanced perspective on the game's replayability. Overall, the consensus among the critics regarding the replay value of Tom Clancy's Ghost Recon: Breakpoint is mixed. While there are positive aspects such as additional content, daily missions, and customization options that contribute to the game's replayability, there are also concerns about the repetitive nature of the main campaign, uninspired PvP mode, and lack of depth in gameplay. The promise of post-launch support and potential improvements through updates and raids are seen as positive factors that may enhance the game's replay value in the future. However, the overall sentiment suggests that the game's replay value may not be as strong as desired, with some critics finding it lacking or not compelling enough to warrant multiple playthroughs.


Overall verdict

Overall Verdict

Critics have mixed feelings about Tom Clancy's Ghost Recon: Breakpoint. Some praise its gameplay and story, while others criticize its flaws like glitches and lack of innovation. Overall, reviews lean towards a mixed reception, with some recommending it for certain audiences but others disappointed by its shortcomings.

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Reviews

178 reviews found

94

Impulsegamer.com

Oct 17, 2019

This is an AI summary of the review and not a direct quote.

The game offers an unmatched level of story and replay value for a game of this genre. It has a lot of potential but still needs some tweaking. It is enjoyable for anyone who loves a story-driven game with a deep backstory.

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Full review

81

Cogconnected.com

Oct 4, 2019

This is an AI summary of the review and not a direct quote.

The review overall has a positive outlook on the game, despite the mentioned glitches and balancing issues.

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Full review

80

Carolequintaine.com

Jan 29, 2020

This is an AI summary of the review and not a direct quote.

The game is described as imperfect but effective, with a score of 16/20.


80

Windowscentral.com

Oct 6, 2019

This is an AI summary of the review and not a direct quote.

Ghost Recon Breakpoint is a good game with a better story, voice acting, and gameplay enhancements compared to Ghost Recon Wildlands. It offers a lot to do and is somewhat addictive.

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Full review

80

Gamewatcher.com

Apr 20, 2020

This is an AI summary of the review and not a direct quote.

The review states that Breakpoint is fun now after the improvements made in Ghost Mode, but some flaws are too intrinsic to the game design to be fixed.

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Full review

75

Playstationlifestyle.net

Oct 8, 2019

This is an AI summary of the review and not a direct quote.

Tom Clancy's Ghost Recon Breakpoint has the potential to be a fun and tactical game, especially when played with friends. Some AI issues and unclear mission objectives may hinder the experience, but planned DLC schedules promise new content.


70

Videogamer.com

Oct 8, 2019

This is an AI summary of the review and not a direct quote.

The review overall praises the game's story, gameplay mechanics, graphics, and voice acting. It mentions the presence of repeated rituals but still finds enjoyment in the game. The review suggests a positive verdict.


70

Opnoobs.com

Nov 15, 2019

This is an AI summary of the review and not a direct quote.

The reviewer enjoyed the game and found it rewarding, with a ton of replay value. They gave it a verdict of 'Great'.


70

Softpedia.com

Oct 8, 2019

This is an AI summary of the review and not a direct quote.

The game has its flaws, including aggressive microtransactions and minor glitches, but it still offers a fun and enjoyable experience. It combines elements from different genres and provides a decent storyline and gameplay. It is recommended for players who enjoy multiplayer experiences.

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70

Dualshockers.com

Oct 7, 2019

This is an AI summary of the review and not a direct quote.

Despite its shortcomings, Ghost Recon Breakpoint is a fun game that has room for growth and improvement.

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