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CRITIK

Metal Gear Solid V: The Phantom Pain

2015
GenresAdventure, Action, Third Person Perspective, Shooter, Open World, RPG, Stealth, Drama, Military and Warfare, Single Player, Multiplayer
AvailableSep 1, 2015
PlatformPC, PlayStation 4, Xbox One
DeveloperKojima Productions
Overview

Metal Gear Solid V: The Phantom Pain is the final game in the Metal Gear series. It is the sequel to Metal Gear Solid V: Ground Zeroes released the year before and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound. Sabotaging or destroying certain structures can also influence other parts of the map.

Other Scores

Metacritic Score

93


Opencritic Score

93


IMDB Score

8.8

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80

Critics are divided on Metal Gear Solid V: The Phantom Pain's story. Some praise its gripping narrative and twists, citing Hideo Kojima's involvement, while others criticize its writing and character development, feeling it lacks signature elements of the series. The story's strengths include intricate storytelling and ties to past games, but some find it slow and predictable. The use of audio tapes and cutscenes divides opinions, with some finding it confusing. Overall, while the story has moments of intensity and explores deep themes, it may disappoint fans who value the series for its narrative.

The opinions of the critics regarding the story of Metal Gear Solid V: The Phantom Pain are mixed. Some critics, such as Brash Games and EGM, praise the storyline for its incredible and gripping nature. They highlight the involvement of the legendary Hideo Kojima, known for his weird and strange narratives that unfold as the game progresses. These critics appreciate the clear storytelling and the presence of plenty of twists in the narrative, which adds depth and intrigue. However, other critics, like CGMagazine and DarkStation, express disappointment with the story. They criticize the writing, voice acting, direction, and character development, stating that it lacks the signature elements that the Metal Gear Solid series is known for, such as crazy villains, awesome boss battles, and shocking plot twists. They specifically mention the forgettable main antagonist, Skull Face, and the unsatisfying ending. These critics feel that the narrative shortcomings may let down hardcore fans of the series. Overall, the consensus among the critics is that the story of Metal Gear Solid V: The Phantom Pain has its strengths and weaknesses. While some appreciate the intricate storytelling and the ties to past games, others find it slow to develop, predictable at times, and lacking in major revelations. The use of audio cassette tapes and cutscenes to deliver the story is a point of contention, with some critics finding it confusing or unsatisfying. Additionally, the focus on open-world gameplay and the relegation of the story to a secondary role may disappoint fans who value the series for its narrative. However, there is agreement that the story has its moments of gripping intensity and that it successfully explores morally confrontational subjects and metaphoric elements, as mentioned by Washington Post and Impulsegamer.


94

Critics unanimously praise Metal Gear Solid V: The Phantom Pain's gameplay for its high level of freedom, customization options, open-world exploration, and stealth mechanics. They applaud features like the Fulton system and base management. While some criticize certain missions for being straightforward and difficulty spikes, the overall consensus is that the gameplay is intense, well-designed, and the best in the series. Reviewers highlight the addictive nature, variety of missions, smart enemy AI, and open-ended boss encounters, making it a must-play for fans of tactical action games.

The opinions of multiple reviewers regarding the gameplay of Metal Gear Solid V: The Phantom Pain are overwhelmingly positive. Critics such as Brash Games, DarkZero, GameStar, Hooked Gamers, Softpedia, ActionTrip, CGMagazine, COGconnected, DarkStation, Destructoid, EGM, Game Informer, Game Rant, GamesBeat, God is a Geek, IGN Italia, Metro GameCentral, NZGamer, New York Daily News, PlayStation Universe, Slant Magazine, USgamer, Washington Post, We Got This Covered, GameCrate, Impulsegamer, and ZTGD all praised various aspects of the gameplay. The positive aspects highlighted by the critics include the high level of freedom in approaching missions, the customization options for combat, the open-world exploration, and the stealth mechanics. The addition of new features like the Fulton system and the base management system were also appreciated. Critics such as CGMagazine and Game Informer specifically mentioned the addictive nature of building up Mother Base and the variety of missions and approaches available. The gameplay was described as intense, well-designed, fluid, responsive, and satisfying by reviewers like GameStar, Hooked Gamers, DarkStation, Destructoid, and GamesBeat. The enemy AI was praised for being smart and persistent, and the boss encounters were noted as open-ended and allowing for varied strategies. While the majority of the critics had positive opinions about the gameplay, there were a few criticisms mentioned. Some reviewers, such as Slant Magazine and We Got This Covered, mentioned that certain missions were fairly straightforward and lacked special circumstances. USgamer highlighted the frustration of difficulty spikes, while GameCrate mentioned that tension and unscripted moments were created throughout the game but did not specify any negatives directly related to the gameplay. Overall, the consensus among the critics is that the gameplay of Metal Gear Solid V: The Phantom Pain is highly polished, enjoyable, and the best the series has ever seen. The gameplay is praised for its freedom, variety, and the ability to carry out tasks in multiple ways. The open-world design, stealth mechanics, and the option to choose between stealth or guns blazing were particularly appreciated. The gameplay was described as addictive, refined, and expansive, with a range of different missions, soldiers, and weapons available. The critics also mentioned the importance of strategic thinking and the sense of tactical freedom afforded in the open-world setting.


87

Critics unanimously praise Metal Gear Solid V: The Phantom Pain for its stunning graphics and attention to detail, with some calling it one of the most realistic games ever made. Despite some minor criticisms about textures and empty open-world areas, the game's visuals are commended for their realistic environments, impressive character models, and seamless transitions between cinematics and gameplay.

The majority of the critics were highly impressed with the graphics and visual design of Metal Gear Solid V: The Phantom Pain. They praised the game for its incredible graphics, realistic environments, and attention to detail. Critics like Brash Games, DarkZero, GameStar, DarkStation, Destructoid, EGM, Game Rant, God is a Geek, Metro GameCentral, PlayStation Universe, Slant Magazine, USgamer, GameCrate, Impulsegamer, and ZTGD all commended the game's visuals, with some even calling it one of the most realistic games ever seen. They highlighted the impressive character models, diverse and detailed locations, and the seamless flow between cinematics and in-game graphics. The presence of period details and collectible cassette tapes of early-80s music was also appreciated. However, there were a few criticisms regarding the graphics and visual design of the game. Softpedia mentioned that some textures left a lot to be desired, and ActionTrip felt that the open world felt empty and lacked signs of life other than soldiers, which diminished the realism of the game. The Washington Post also mentioned that the game lacked human life outside of militarized conspiracies and shadow organizations. Overall, the consensus among the critics is that Metal Gear Solid V: The Phantom Pain has impressive graphics and visual design. The game's attention to detail, realistic environments, and diverse locations were highly praised. While there were some criticisms regarding textures and the lack of human life in certain areas, these were overshadowed by the overwhelmingly positive opinions of the majority of the critics. The game's visuals were considered visually appealing, realistic, and one of the most realistic games ever seen by many reviewers.


84

Critics largely praise Metal Gear Solid V: The Phantom Pain's sound design, music, and voice acting for being immersive and fitting. Most commend the well-done sound effects and '80s licensed tracks on cassette tapes. While a few critics lack detail or have minor criticisms, the majority view the sound design and music positively, with standout performances from Kiefer Sutherland and Troy Baker. Overall, the consensus is that the game's audio elements enhance the immersive experience.

The opinions of the critics regarding the Sound Design and Music of Metal Gear Solid V: The Phantom Pain are generally positive. Multiple critics praise the soundtrack and voice acting, highlighting the immersive and fitting nature of the sound design. Brash Games, DarkZero, Softpedia, ActionTrip, COGconnected, Destructoid, Game Rant, God is a Geek, Impulsegamer, and ZTGD all express positive sentiments towards the sound design and music. They mention the well-done sound effects, ambient background noises, and the utilization of cassette tapes with '80s licensed tracks as a beautiful addition to the game's setting. The voice acting, particularly the performances of Kiefer Sutherland and Troy Baker, is also highly praised by multiple critics. However, there are a few critics who do not provide much detail about the overall sound design or music. DarkStation's review does not mention the music at all, while Game Informer questions whether the music and sound effects truly engage the player or make them want to play with the volume down. PlayStation Universe also fails to specifically mention the music or sound design, focusing solely on praising the voice acting. Overall, the consensus among the critics is that the Sound Design and Music of Metal Gear Solid V: The Phantom Pain are of high quality. The positive comments from critics such as GameStar, Softpedia, ActionTrip, COGconnected, Destructoid, Game Rant, God is a Geek, Impulsegamer, and ZTGD highlight the immersive sound effects, fitting soundtrack, and superb voice acting. While there are a few critics who do not provide much detail or have minor criticisms, the majority of opinions lean towards the positive side. The inclusion of '80s licensed tracks on cassette tapes is particularly praised as a standout feature. Overall, the Sound Design and Music of Metal Gear Solid V: The Phantom Pain are well-received by the critics, enhancing the immersive experience of the game.


81

Critics have mixed opinions on the voice acting in Metal Gear Solid V: The Phantom Pain. While many praise the performances, especially Kiefer Sutherland as Big Boss and Troy Baker as Revolver Ocelot, some criticize the lack of dialogue for characters and question Sutherland's suitability for the role. Overall, the consensus is that the voice acting is generally well done, with some standout performances, but there are also concerns about underutilization of characters and comparisons to previous games in the series.

The opinions of the critics regarding the voice acting in Metal Gear Solid V: The Phantom Pain are varied. Overall, there is a positive sentiment towards the voice acting, with many critics praising the performances of the cast. GameStar, Hooked Gamers, Softpedia, ActionTrip, and Impulsegamer all express positive views, with descriptions such as "high quality," "stellar," "well done," "superb," and "realism and emotion." Kiefer Sutherland's portrayal of Big Boss is particularly highlighted, with critics like Softpedia and GameCrate commending his performance for giving the character gravitas and avoiding self-parody. Troy Baker's portrayal of Revolver Ocelot is also mentioned positively by PlayStation Universe. However, there are also some negative opinions regarding the voice acting. DarkZero mentions that the protagonist, Big Boss, talks very little in the game, and CGMagazine states that the characters and their performances are not up to the level of previous games in the series. Metro GameCentral questions whether Kiefer Sutherland suits the role of Snake and suggests that his unavailability may have led to shorter cut scenes with less dialogue for the character. New York Daily News notes that Sutherland's voice acting as Snake is underutilized due to the story's focus on making Snake a stand-in for the player. Destructoid also mentions that despite Sutherland's performance working well in the game's tonal shift, there are still absurd characters and storylines. Overall, the consensus among the critics is that the voice acting in Metal Gear Solid V: The Phantom Pain is generally well done, with some standout performances from Kiefer Sutherland and Troy Baker. The positive aspects of the voice acting, such as the high quality, stellar performances, and realism, are highlighted by multiple critics. However, there are also criticisms regarding the underutilization of certain characters, particularly Big Boss, and the overall level of performances compared to previous games in the series. Despite these negative points, the majority of critics still find the voice acting to be satisfactory or even great at times.


93

Metal Gear Solid V: The Phantom Pain wows critics with top-notch technical performance across all platforms, delivering smooth 60fps gameplay, seamless experience, and flawless execution. Critics unanimously praise the game's outstanding performance without major issues, making it a standout in the gaming world.

In terms of the technical performance of Metal Gear Solid V: The Phantom Pain, the majority of critics had positive opinions across all gaming platforms. On PC, Brash Games mentioned that while the servers do drop out occasionally, it is not a significant issue and does not affect the overall gameplay experience. Softpedia praised the top-notch PC performance, maintaining a smooth 60fps on different configurations, with exclusive settings for Nvidia graphics card users. DarkZero highlighted that the game runs at a solid 60 frames-per-second on PC, PS4, and Xbox One, with no pre-rendered cut-scenes and everything rendered using in-game graphics. On the PS4, CGMagazine described the technical performance as highly polished, with seamless gameplay and standout physics. Destructoid and PlayStation Universe both mentioned that the game runs flawlessly on the PS4, with minimal load times and no major framerate issues. Game Rant also praised the crisp 60fps performance on current-gen consoles. For the Xbox One, ZTGD mentioned that the game runs at a rock-solid frame rate, indicating a smooth and stable performance. While the overall consensus among the critics is that the technical performance of Metal Gear Solid V: The Phantom Pain is very good, there were no significant negatives mentioned by any of the critics regarding the technical performance on any gaming platform. This suggests that the game's technical performance was generally well-received and did not pose any major issues or drawbacks. Overall, the technical performance of Metal Gear Solid V: The Phantom Pain received positive feedback from the critics across all gaming platforms. The game's ability to maintain a smooth 60fps, seamless gameplay, and lack of major technical issues were highlighted as standout aspects. The positive opinions expressed by multiple critics, such as Softpedia, DarkZero, CGMagazine, and others, further support the overall consensus that the technical performance of the game was highly commendable.


87

Critics widely praise Metal Gear Solid V: The Phantom Pain for its exceptional replay value due to its extensive content, diverse gameplay approaches, addictive mechanics, and customizable options. Some minor criticisms include sparse story elements in certain missions and pacing issues towards the end. Overall, the game's replayability shines through, offering endless possibilities and playstyles for players to explore.

The opinions of the critics regarding the replay value of Metal Gear Solid V: The Phantom Pain are overwhelmingly positive. Many critics, such as Brash Games, CGMagazine, and Game Informer, highlight the game's extensive content and the ability to play for over 100 hours. They praise the game for offering endless possibilities and nigh-endless potential for different approaches and playstyles, making it highly replayable (COGconnected, NZGamer). The addictive metagame aspect of building up Mother Base and the enjoyable moment-to-moment gameplay are also mentioned as factors that contribute to the game's high replay value (CGMagazine). The game's customization options, multiplayer mode, and the ability to approach missions in different ways are also cited as positive aspects (EGM, New York Daily News, PlayStation Universe). However, there are a few criticisms mentioned by some critics. DarkZero mentions that some players may find that not much story happens during certain missions, which could potentially affect the replay value for those seeking a strong narrative experience. Metro GameCentral points out pacing issues towards the end of the game and expresses dissatisfaction with the FOB (Forward Operating Base) element. These criticisms, while present, are not significant enough to overshadow the overall positive sentiment towards the game's replay value. In conclusion, the majority of the critics agree that Metal Gear Solid V: The Phantom Pain offers exceptional replay value. The game's extensive content, diverse approaches, addictive gameplay, and the ability to explore different playstyles are highly praised. Critics like Game Rant, GameCrate, and Washington Post emphasize the abundance of missions, side ops, and hidden content, which contribute to the game's replayability. While there are some minor criticisms regarding certain aspects of the game, they do not diminish the overall consensus that Metal Gear Solid V: The Phantom Pain provides a highly replayable experience.


Overall verdict

Overall Verdict

Metal Gear Solid V: The Phantom Pain wowed critics with exceptional gameplay, graphics, and open-world environment, earning praise as one of the best games ever made. While some critics found fault with the story and characters, the game's technical achievements and addictive gameplay elements stood out. Overall, it's a highly polished and enjoyable experience that is a must-play for fans of the series, despite some minor drawbacks.

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87

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Reviews

164 reviews found

100

Godisageek.com

Aug 24, 2015

This is an AI summary of the review and not a direct quote.

This is one of the best games ever made.

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100

Brashgames.co.uk

Sep 8, 2015

This is an AI summary of the review and not a direct quote.

This game easily scores 10/10 for a long time a game has come along that actually warrants it’s £55 price tag.

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100

Impulsegamer.com

Sep 13, 2015

This is an AI summary of the review and not a direct quote.

The review highly recommends Metal Gear Solid V: The Phantom Pain, praising it as an interactive piece of art that pays homage to the original game and expands the franchise into an open-world experience. It also mentions the flawless gameplay mechanics, beautiful graphics, and audio.

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100

Darkzero.co.uk

Sep 12, 2015

This is an AI summary of the review and not a direct quote.

Metal Gear Solid V: The Phantom Pain is the best playing entry in the series, offering a technical marvel and a playground for espionage. While the story has some flaws, the gameplay, graphics, and sound design make it a brilliant game.

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100

Wegotthiscovered.com

Sep 10, 2015

This is an AI summary of the review and not a direct quote.

The review mentions that the game may not appeal to diehard fans of the series who prefer the traditional Metal Gear experience, but recommends it for everyone else.

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99

Hookedgamers.com

Sep 8, 2015

This is an AI summary of the review and not a direct quote.

Metal Gear Solid V: The Phantom Pain is a must-play game with a massive world and nearly endless variety of memorable moments. Despite some story issues, it is a brilliant game.

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98

Gamecrate.com

Sep 9, 2015

This is an AI summary of the review and not a direct quote.

The game is praised as Hideo Kojima's magnum opus and sets a new standard for what games have the potential to be. It combines its plot elements with its open-world elements to create a deep and engrossing stealth/action game.


97

It.ign.com

Aug 24, 2015

This is an AI summary of the review and not a direct quote.

The review praises Metal Gear Solid V for its gameplay mechanics and the expansion of the base system. It describes the game as an exciting and unique experience that keeps the player engaged.

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95

Psu.com

Aug 24, 2015

This is an AI summary of the review and not a direct quote.

The review describes Metal Gear Solid V: The Phantom Pain as a compelling, sprawling, and often jaw-dropping experience. It praises the game's stealth gameplay and states that it is the best game in the series to date.

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95

Canadianonlinegamers.com

Sep 11, 2015

This is an AI summary of the review and not a direct quote.

Metal Gear Solid V: The Phantom Pain is hands down one of the best games the reviewer has played in a long time, offering an accessible and detailed experience.

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